Fetching the paper…
Reading the bibliography…
Traditional reinforcement learning methods for human-object interaction (HOI) rely on labor-intensive, manually designed skill rewards that do not generalize well across different interactions.
Animating human athletics
Jessica K Hodgins, Wayne L Wooten, David C Brogan, and James F O’Brien · 1995
Earlier work this paper cites.
Simbicon: Simple biped locomotion control
KangKang Yin, Kevin Loken, and Michiel Van de Panne · 2007
Earlier work this paper cites.
Generalized biped walking control
Stelian Coros, Philippe Beaudoin, and Michiel Van de Panne · 2010
Earlier work this paper cites.
Spatial relationship preserving character motion adaptation
Edmond SL Ho, Taku Komura, and Chiew-Lan Tai · 2010
Earlier work this paper cites.
Rectified linear units improve restricted boltzmann machines
Vinod Nair and Geoffrey E Hinton · 2010
Earlier work this paper cites.
Learning bicycle stunts
Jie Tan, Yuting Gu, C Karen Liu, and Greg Turk · 2014
Earlier work this paper cites.
Generative adversarial imitation learning
Jonathan Ho and Stefano Ermon · 2016
Earlier work this paper cites.
Deep reinforcement learning: A brief survey
Kai Arulkumaran, Marc Peter Deisenroth, Miles Brundage, and Anil Anthony Bharath · 2017
Earlier work this paper cites.
Learning to schedule control fragments for physics-based characters using deep q-learning
Libin Liu and Jessica Hodgins · 2017
Earlier work this paper cites.
Proximal policy optimization algorithms
John Schulman, Filip Wolski, Prafulla Dhariwal, Alec Radford, and Oleg Klimov · 2017
Earlier work this paper cites.
Learning basketball dribbling skills using trajectory optimization and deep reinforcement learning
Libin Liu and Jessica Hodgins · 2018
Earlier work this paper cites.
Deepmimic
Xue Bin Peng, Pieter Abbeel, Sergey Levine, and Michiel van de Panne · 2018
Earlier work this paper cites.
Expressive body capture: 3D hands, face, and body from a single image
Georgios Pavlakos, Vasileios Choutas, Nima Ghorbani, Timo Bolkart, Ahmed A. A. Osman, Dimitrios Tzionas, and Michael J. Black · 2019
Earlier work this paper cites.
Local motion phases for learning multi-contact character movements
Sebastian Starke, Yiwei Zhao, Taku Komura, and Kazi Zaman · 2020
Earlier work this paper cites.
GRAB: A dataset of whole-body human grasping of objects
Omid Taheri, Nima Ghorbani, Michael J. Black, and Dimitrios Tzionas · 2020
Earlier work this paper cites.
Isaac gym: High performance GPU based physics simulation for robot learning
Viktor Makoviychuk, Lukasz Wawrzyniak, Yunrong Guo, Michelle Lu, Kier Storey, Miles Macklin, David Hoeller, Nikita Rudin, Arthur Allshire, Ankur Handa, and Gavriel State · 2021
Earlier work this paper cites.
Amp: Adversarial motion priors for stylized physics-based character control
Xue Bin Peng, Ze Ma, Pieter Abbeel, Sergey Levine, and Angjoo Kanazawa · 2021
Earlier work this paper cites.
Neural animation layering for synthesizing martial arts movements
Sebastian Starke, Yiwei Zhao, Fabio Zinno, and Taku Komura · 2021
Cited alongside, same era.
Padl: Language-directed physics-based character control
Jordan Juravsky, Yunrong Guo, Sanja Fidler, and Xue Bin Peng · 2022
Cited alongside, same era.
Ase: Large-scale reusable adversarial skill embeddings for physically simulated characters
Xue Bin Peng, Yunrong Guo, Lina Halper, Sergey Levine, and Sanja Fidler · 2022
Cited alongside, same era.
Physics-based character controllers using conditional vaes
Jungdam Won, Deepak Gopinath, and Jessica Hodgins · 2022
Cited alongside, same era.
Saga: Stochastic whole-body grasping with contact
Yan Wu, Jiahao Wang, Yan Zhang, Siwei Zhang, Otmar Hilliges, Fisher Yu, and Siyu Tang · 2022
Cited alongside, same era.
Pmp: Learning to physically interact with environments using part-wise motion priors
Perpetual humanoid control for real-time simulated avatars
Zhengyi Luo, Jinkun Cao, Kris Kitani, Weipeng Xu, et al · 2023
Later among the works it cites.
Prompt, plan, perform: Llm-based humanoid control via quantized imitation learning
Jingkai Sun, Qiang Zhang, Yiqun Duan, Xiaoyang Jiang, Chong Cheng, and Renjing Xu · 2023
Later among the works it cites.
Calm: Conditional adversarial latent models for directable virtual characters
Chen Tessler, Yoni Kasten, Yunrong Guo, Shie Mannor, Gal Chechik, and Xue Bin Peng · 2023
Later among the works it cites.
Physhoi: Physics-based imitation of dynamic human-object interaction
Yinhuai Wang, Jing Lin, Ailing Zeng, Zhengyi Luo, Jian Zhang, and Lei Zhang · 2023
Later among the works it cites.
Interdiff: Generating 3d human-object interactions with physics-informed diffusion
Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, and Liang-Yan Gui · 2023
alphaXiv searches the wider corpus for related work and actual follow-ups.
alphaXiv is searching for related work…
Jinseok Bae, Jungdam Won, Donggeun Lim, Cheol-Hui Min, and Young Min Kim · 2023
Cited alongside, same era.
Zoedepth: Zero-shot transfer by combining relative and metric depth
Shariq Farooq Bhat, Reiner Birkl, Diana Wofk, Peter Wonka, and Matthias Müller · 2023
Cited alongside, same era.
Physically plausible full-body hand-object interaction synthesis
Jona Braun, Sammy Christen, Muhammed Kocabas, Emre Aksan, and Otmar Hilliges · 2023
Cited alongside, same era.
Rt-2: Vision-language-action models transfer web knowledge to robotic control
Anthony Brohan, Noah Brown, Justice Carbajal, Yevgen Chebotar, Xi Chen, Krzysztof Choromanski, Tianli Ding, Danny Driess, Avinava Dubey, Chelsea Finn, et al · 2023
Cited alongside, same era.
C· ase: Learning conditional adversarial skill embeddings for physics-based characters
Zhiyang Dou, Xuelin Chen, Qingnan Fan, Taku Komura, and Wenping Wang · 2023
Cited alongside, same era.
Arctic: A dataset for dexterous bimanual hand-object manipulation
Zicong Fan, Omid Taheri, Dimitrios Tzionas, Muhammed Kocabas, Manuel Kaufmann, Michael J Black, and Otmar Hilliges · 2023
Cited alongside, same era.
Gapartnet: Cross-category domain-generalizable object perception and manipulation via generalizable and actionable parts
Haoran Geng, Helin Xu, Chengyang Zhao, Chao Xu, Li Yi, Siyuan Huang, and He Wang · 2023
Cited alongside, same era.
Later among the works it cites.
Simulation and retargeting of complex multi-character interactions
Yunbo Zhang, Deepak Gopinath, Yuting Ye, Jessica Hodgins, Greg Turk, and Jungdam Won · 2023
Later among the works it cites.
Neural categorical priors for physics-based character control
Qingxu Zhu, He Zhang, Mengting Lan, and Lei Han · 2023
Later among the works it cites.
Pi0: A vision-language-action flow model for general robot control
Kevin Black, Noah Brown, Danny Driess, Adnan Esmail, Michael Equi, Chelsea Finn, Niccolo Fusai, Lachy Groom, Karol Hausman, Brian Ichter, et al · 2024
Closest in time.
Anyskill: Learning openvocabulary physical skill for interactive agents
Jieming Cui, Tengyu Liu, Nian Liu, Yaodong Yang, Yixin Zhu, and Siyuan Huang · 2024
Closest in time.
Coohoi: Learning cooperative human-object interaction with manipulated object dynamics
Jiawei Gao, Ziqin Wang, Zeqi Xiao, Jingbo Wang, Tai Wang, Jinkun Cao, Xiaolin Hu, Si Liu, Jifeng Dai, and Jiangmiao Pang · 2024
Closest in time.
Omnih2o: Universal and dexterous human-to-humanoid whole-body teleoperation and learning
Tairan He, Zhengyi Luo, Xialin He, Wenli Xiao, Chong Zhang, Weinan Zhang, Kris M Kitani, Changliu Liu, and Guanya Shi · 2024
Closest in time.
Scaling up dynamic human-scene interaction modeling
Nan Jiang, Zhiyuan Zhang, Hongjie Li, Xiaoxuan Ma, Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, and Siyuan Huang · 2024
Closest in time.
Synthesizing physically plausible human motions in 3d scenes
Liang Pan, Jingbo Wang, Buzhen Huang, Junyu Zhang, Haofan Wang, Xu Tang, and Yangang Wang · 2024
Closest in time.
Unified human-scene interaction via prompted chain-of-contacts
Zeqi Xiao, Tai Wang, Jingbo Wang, Jinkun Cao, Wenwei Zhang, Bo Dai, Dahua Lin, and Jiangmiao Pang · 2024
Closest in time.
Interdreamer: Zero-shot text to 3d dynamic human-object interaction
Sirui Xu, Ziyin Wang, Yu-Xiong Wang, and Liang-Yan Gui · 2024
Closest in time.
Artigrasp: Physically plausible synthesis of bi-manual dexterous grasping and articulation
Hui Zhang, Sammy Christen, Zicong Fan, Luocheng Zheng, Jemin Hwangbo, Jie Song, and Otmar Hilliges · 2024
Closest in time.