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In this paper, we introduce Splatt3R, a pose-free, feed-forward method for in-the-wild 3D reconstruction and novel view synthesis from stereo pairs.
Computational stereo
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René Ranftl and Vladlen Koltun · 2018
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Geonet: Unsupervised learning of dense depth, optical flow and camera pose
Zhichao Yin and Jianping Shi · 2018
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Unsupervised learning of monocular depth estimation and visual odometry with deep feature reconstruction
Huangying Zhan, Ravi Garg, Chamara Saroj Weerasekera, Kejie Li, Harsh Agarwal, and Ian Reid · 2018
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Stereo magnification: Learning view synthesis using multiplane images
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely · 2018
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Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Ga-net: Guided aggregation net for end-to-end stereo matching
Neural rays for occlusion-aware image-based rendering
Yuan Liu, Sida Peng, Lingjie Liu, Qianqian Wang, Peng Wang, Christian Theobalt, Xiaowei Zhou, and Wenping Wang · 2022
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Sparseneus: Fast generalizable neural surface reconstruction from sparse views
Xiaoxiao Long, Cheng Lin, Peng Wang, Taku Komura, and Wenping Wang · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Generalizable patch-based neural rendering
Mohammed Suhail, Carlos Esteves, Leonid Sigal, and Ameesh Makadia · 2022
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Dbarf: Deep bundle-adjusting generalizable neural radiance fields
Yu Chen and Gim Hee Lee · 2023
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Learning to render novel views from wide-baseline stereo pairs
Yilun Du, Cameron Smith, Ayush Tewari, and Vincent Sitzmann · 2023
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Feihu Zhang, Victor Prisacariu, Ruigang Yang, and Philip HS Torr · 2019
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Large scale photometric bundle adjustment
Oliver J Woodford and Edward Rosten · 2020
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Mvsnerf: Fast generalizable radiance field reconstruction from multi-view stereo
Anpei Chen, Zexiang Xu, Fuqiang Zhao, Xiaoshuai Zhang, Fanbo Xiang, Jingyi Yu, and Hao Su · 2021
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Feature-level collaboration: Joint unsupervised learning of optical flow, stereo depth and camera motion
Cheng Chi, Qingjie Wang, Tianyu Hao, Peng Guo, and Xin Yang · 2021
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Stereo radiance fields (srf): Learning view synthesis for sparse views of novel scenes
Julian Chibane, Aayush Bansal, Verica Lazova, and Gerard Pons-Moll · 2021
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An image is worth 16x16 words: Transformers for image recognition at scale
Alexey Dosovitskiy, Lucas Beyer, Alexander Kolesnikov, Dirk Weissenborn, Xiaohua Zhai, Thomas Unterthiner, Mostafa Dehghani, Matthias Minderer, Georg Heigold, Sylvain Gelly, Jakob Uszkorei, and Neil Houlsy · 2021
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Leap: Liberate sparse-view 3d modeling from camera poses
Hanwen Jiang, Zhenyu Jiang, Yue Zhao, and Qixing Huang · 2023
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3d gaussian splatting for real-time radiance field rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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Flowcam: Training generalizable 3d radiance fields without camera poses via pixel-aligned scene flow
Cameron Smith, Yilun Du, Ayush Tewari, and Vincent Sitzmann · 2023
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Sparf: Neural radiance fields from sparse and noisy poses
Prune Truong, Marie-Julie Rakotosaona, Fabian Manhardt, and Federico Tombari · 2023
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Scannet++: A high-fidelity dataset of 3d indoor scenes
Chandan Yeshwanth, Yueh-Cheng Liu, Matthias Nießner, and Angela Dai · 2023
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pixelsplat: 3d gaussian splats from image pairs for scalable generalizable 3d reconstruction
David Charatan, Sizhe Lester Li, Andrea Tagliasacchi, and Vincent Sitzmann · 2024
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Mvsplat: Efficient 3d gaussian splatting from sparse multi-view images
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Generalizable novel-view synthesis using a stereo camera
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Grounding image matching in 3d with mast3r
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Fast generalizable gaussian splatting reconstruction from multi-view stereo
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Colnerf: Collaboration for generalizable sparse input neural radiance field
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Dust3r: Geometric 3d vision made easy
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latentsplat: Autoencoding variational gaussians for fast generalizable 3d reconstruction
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Gps-gaussian: Generalizable pixel-wise 3d gaussian splatting for real-time human novel view synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao, Boning Liu, Shengping Zhang, Liqiang Nie, and Yebin Liu · 2024
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