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We introduce GoMAvatar, a novel approach for real-time, memory-efficient, high-quality animatable human modeling.
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Soft rasterizer: A differentiable renderer for image-based 3d reasoning
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Stephen Lombardi, Tomas Simon, Jason M. Saragih, Gabriel Schwartz, Andreas M. Lehrmann, and Yaser Sheikh · 2019
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Mediapipe: A framework for building perception pipelines
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Lars M. Mescheder, Michael Oechsle, Michael Niemeyer, Sebastian Nowozin, and Andreas Geiger · 2019
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Jeong Joon Park, Peter Florence, Julian Straub, Richard A. Newcombe, and Steven Lovegrove · 2019
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Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Vincent Sitzmann, Justus Thies, Felix Heide, Matthias Nießner, Gordon Wetzstein, and Michael Zollhöfer · 2019
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Timothy Jeruzalski, Boyang Deng, Mohammad Norouzi, J. P. Lewis, Geo rey E. Hinton, and Andrea Tagliasacchi · 2020
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Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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PIFuHD: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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3D Photography Using Context-Aware Layered Depth Inpainting
Meng-Li Shih, Shih-Yang Su, Johannes Kopf, and Jia-Bin Huang · 2020
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Kai Zhang, Gernot Riegler, Noah Snavely, and Vladlen Koltun · 2020
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Learning Neural Light Fields with Ray-Space Embedding
Benjamin Attal, Jia-Bin Huang, Michael Zollhoefer, Johannes Kopf, and Changil Kim · 2021
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FastNeRF: High-Fidelity Neural Rendering at 200FPS
Stephan J. Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton, and Julien P. C. Valentin · 2021
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Arch++: Animation-ready clothed human reconstruction revisited
Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Drivable Volumetric Avatars using Texel-Aligned Features
Edoardo Remelli, Timur M. Bagautdinov, Shunsuke Saito, Chenglei Wu, Tomas Simon, Shih-En Wei, Kaiwen Guo, Zhe Cao, Fabián Prada, Jason M. Saragih, and Yaser Sheikh · 2022
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Neural volumetric object selection
Zhongzheng Ren, Aseem Agarwala, Bryan Russell, Alexander G. Schwing, and Oliver Wang · 2022
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Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields
Dor Verbin, Peter Hedman, Ben Mildenhall, Todd E. Zickler, Jonathan T. Barron, and Pratul P. Srinivasan · 2022
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ARAH: Animatable Volume Rendering of Articulated Human SDFs
Shaofei Wang, Katja Schwarz, Andreas Geiger, and Siyu Tang · 2022
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Tong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto, and Tony Tung · 2021
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Baking Neural Radiance Fields for Real-Time View Synthesis
Peter Hedman, Pratul P. Srinivasan, Ben Mildenhall, Jonathan T. Barron, and Paul E. Debevec · 2021
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HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars
T. Hu, Tao Yu, Zerong Zheng, He Zhang, Yebin Liu, and Matthias Zwicker · 2021
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PARE: Part attention regressor for 3D human body estimation
Muhammed Kocabas, Chun-Hao P Huang, Otmar Hilliges, and Michael J Black · 2021
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Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering
Youngjoon Kwon, Dahun Kim, Duygu Ceylan, and Henry Fuchs · 2021
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Neural actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
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NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections
Ricardo Martin-Brualla, Noha Radwan, Mehdi S. M. Sajjadi, Jonathan T. Barron, Alexey Dosovitskiy, and Daniel Duckworth · 2021
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Chung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron, and Ira Kemelmacher-Shlizerman · 2022
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Multiface: A Dataset for Neural Face Rendering, 2022
Cheng-hsin Wuu, Ningyuan Zheng, Scott Ardisson, Rohan Bali, Danielle Belko, Eric Brockmeyer, Lucas Evans, Timothy Godisart, Hyowon Ha, Alexander Hypes, Taylor Koska, Steven Krenn, Stephen Lombardi, Xiaomin Luo, Kevyn McPhail, Laura Millerschoen, Michal Perdoch, Mark Pitts, Alexander Richard, Jason Saragih, Junko Saragih, Takaaki Shiratori, Tomas Simon, Matt Stewart, Autumn Trimble, Xinshuo Weng, David Whitewolf, Chenglei Wu, Shoou-I Yu, and Yaser Sheikh · 2022
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Plenoxels: Radiance Fields without Neural Networks
Alex Yu, Sara Fridovich-Keil, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
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NDF: Neural Deformable Fields for Dynamic Human Modelling
Rui Zhang and Jie Chen · 2022
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HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs
Fuqiang Zhao, Wei Yang, Jiakai Zhang, Pei-Ying Lin, Yingliang Zhang, Jingyi Yu, and Lan Xu · 2022
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Structured Local Radiance Fields for Human Avatar Modeling
Zerong Zheng, Han Huang, Tao Yu, Hongwen Zhang, Yandong Guo, and Yebin Liu · 2022
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Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields
Jonathan T. Barron, Ben Mildenhall, Dor Verbin, Pratul P. Srinivasan, and Peter Hedman · 2023
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Learning Neural Volumetric Representations of Dynamic Humans in Minutes
Chen Geng, Sida Peng, Zhenqi Xu, Hujun Bao, and Xiaowei Zhou · 2023
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SHERF: Generalizable Human NeRF from a Single Image
Shou-Yong Hu, Fangzhou Hong, Liang Pan, Haiyi Mei, Lei Yang, and Ziwei Liu · 2023
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Instantavatar: Learning avatars from monocular video in 60 seconds
Tianjian Jiang, Xu Chen, Jie Song, and Otmar Hilliges · 2023
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3D Gaussian Splatting for Real-Time Radiance Field Rendering
Bernhard Kerbl, Georgios Kopanas, Thomas Leimkühler, and George Drettakis · 2023
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You Only Train Once: Multi-Identity Free-Viewpoint Neural Human Rendering from Monocular Videos
Jaehyeok Kim, Dongyoon Wee, and Dan Xu · 2023
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Neural Image-based Avatars: Generalizable Radiance Fields for Human Avatar Modeling
Young Chan Kwon, Dahun Kim, Duygu Ceylan, and Henry Fuchs · 2023
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Real-time Volumetric Rendering of Dynamic Humans
Ignacio Rocco, Iurii Makarov, Filippos Kokkinos, David Novotný, Benjamin Graham, Natalia Neverova, and Andrea Vedaldi · 2023
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Human motion diffusion model
Guy Tevet, Sigal Raab, Brian Gordon, Yonatan Shafir, Daniel Cohen-Or, and Amit H Bermano · 2023
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Bakedsdf: Meshing neural sdfs for real-time view synthesis
Lior Yariv, Peter Hedman, Christian Reiser, Dor Verbin, Pratul P Srinivasan, Richard Szeliski, Jonathan T Barron, and Ben Mildenhall · 2023
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Monohuman: Animatable human neural field from monocular video
Zhengming Yu, Wei Cheng, Xian Liu, Wayne Wu, and Kwan-Yee Lin · 2023
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Occupancy Planes for Single-view RGB-D Human Reconstruction
Xiaoming Zhao, Yuan-Ting Hu, Zhongzheng Ren, and Alexander G. Schwing · 2023
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PointAvatar: Deformable Point-based Head Avatars from Videos
Yufeng Zheng, Yifan Wang, Gordon Wetzstein, Michael J. Black, and Otmar Hilliges · 2023
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Dynamic 3d gaussians: Tracking by persistent dynamic view synthesis
Jonathon Luiten, Georgios Kopanas, Bastian Leibe, and Deva Ramanan · 2024
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Pseudo-Generalized Dynamic View Synthesis from a Video
Xiaoming Zhao, Alex Colburn, Fangchang Ma, Miguel Ángel Bautista, Joshua M. Susskind, and Alexander G. Schwing · 2024
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