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Estimating full-body human motion via sparse tracking signals from head-mounted displays and hand controllers in 3D scenes is crucial to applications in AR/VR.
Hierarchical spacetime control
Zicheng Liu, Steven J Gortler, and Michael F Cohen · 1994
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Motion signal processing
Armin Bruderlin and Lance Williams · 1995
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Fourier principles for emotion-based human figure animation
Munetoshi Unuma, Ken Anjyo, and Ryozo Takeuchi · 1995
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Adapting wavelet compression to human motion capture clips
Philippe Beaudoin, Pierre Poulin, and Michiel van de Panne · 2007
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Quaternion fourier transform for character motions
Ben Kenwright · 2015
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Pointnet++: Deep hierarchical feature learning on point sets in a metric space
Charles Ruizhongtai Qi, Li Yi, Hao Su, and Leonidas J Guibas · 2017
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Sparse inertial poser: Automatic 3d human pose estimation from sparse imus
Timo Von Marcard, Bodo Rosenhahn, Michael J Black, and Gerard Pons-Moll · 2017
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Deep inertial poser: Learning to reconstruct human pose from sparse inertial measurements in real time
Yinghao Huang, Manuel Kaufmann, Emre Aksan, Michael J Black, Otmar Hilliges, and Gerard Pons-Moll · 2018
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Resolving 3d human pose ambiguities with 3d scene constraints
Mohamed Hassan, Vasileios Choutas, Dimitrios Tzionas, and Michael J Black · 2019
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Amass: Archive of motion capture as surface shapes
Naureen Mahmood, Nima Ghorbani, Nikolaus F Troje, Gerard Pons-Moll, and Michael J Black · 2019
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On the continuity of rotation representations in neural networks
Yi Zhou, Connelly Barnes, Jingwan Lu, Jimei Yang, and Hao Li · 2019
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Action2motion: Conditioned generation of 3d human motions
Chuan Guo, Xinxin Zuo, Sen Wang, Shihao Zou, Qingyao Sun, Annan Deng, Minglun Gong, and Li Cheng · 2020
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Denoising diffusion probabilistic models
Jonathan Ho, Ajay Jain, and Pieter Abbeel · 2020
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Grasping field: Learning implicit representations for human grasps
Korrawe Karunratanakul, Jinlong Yang, Yan Zhang, Michael J Black, Krikamol Muandet, and Siyu Tang · 2020
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Diffwave: A versatile diffusion model for audio synthesis
Zhifeng Kong, Wei Ping, Jiaji Huang, Kexin Zhao, and Bryan Catanzaro · 2020
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Score-based generative modeling through stochastic differential equations
Yang Song, Jascha Sohl-Dickstein, Diederik P Kingma, Abhishek Kumar, Stefano Ermon, and Ben Poole · 2020
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Grab: A dataset of whole-body human grasping of objects
Omid Taheri, Nima Ghorbani, Michael J Black, and Dimitrios Tzionas · 2020
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Perpetual motion: Generating unbounded human motion
Yan Zhang, Michael J Black, and Siyu Tang · 2020
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Bayesian adversarial human motion synthesis
Rui Zhao, Hui Su, and Qiang Ji · 2020
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Reconstructing hand-object interactions in the wild
Zhe Cao, Ilija Radosavovic, Angjoo Kanazawa, and Jitendra Malik · 2021
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Diffusion models beat gans on image synthesis
Prafulla Dhariwal and Alexander Nichol · 2021
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Full-body motion from a single head-mounted device: Generating smpl poses from partial observations
Andrea Dittadi, Sebastian Dziadzio, Darren Cosker, Ben Lundell, Thomas J. Cashman, and Jamie Shotton · 2021
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Ai choreographer: Music conditioned 3d dance generation with aist++
Ruilong Li, Shan Yang, David A Ross, and Angjoo Kanazawa · 2021
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Action-conditioned 3d human motion synthesis with transformer vae
Mathis Petrovich, Michael J Black, and Gül Varol · 2021
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Solving inverse problems in medical imaging with score-based generative models
Yang Song, Liyue Shen, Lei Xing, and Stefano Ermon · 2021
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Synthesizing long-term 3d human motion and interaction in 3d scenes
Jiashun Wang, Huazhe Xu, Jingwei Xu, Sifei Liu, and Xiaolong Wang · 2021
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Holistic 3d human and scene mesh estimation from single view images
Zhenzhen Weng and Serena Yeung · 2021
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Lobstr: Real-time lower-body pose prediction from sparse upper-body tracking signals
Dongseok Yang, Doyeon Kim, and Sung-Hee Lee · 2021
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Transpose: Real-time 3d human translation and pose estimation with six inertial sensors
Xinyu Yi, Yuxiao Zhou, and Feng Xu · 2021
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Learning motion priors for 4d human body capture in 3d scenes
Siwei Zhang, Yan Zhang, Federica Bogo, Marc Pollefeys, and Siyu Tang · 2021
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Flag: Flow-based 3d avatar generation from sparse observations, 2022
Weakly supervised 3d multi-person pose estimation for large-scale scenes based on monocular camera and single lidar
Peishan Cong, Yiteng Xu, Yiming Ren, Juze Zhang, Lan Xu, Jingya Wang, Jingyi Yu, and Yuexin Ma · 2023
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Dual attention poser: Dual path body tracking based on attention
Xinhan Di, Xiaokun Dai, Xinkang Zhang, and Xinrong Chen · 2023
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Cg-hoi: Contact-guided 3d human-object interaction generation
Christian Diller and Angela Dai · 2023
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Avatars grow legs: Generating smooth human motion from sparse tracking inputs with diffusion model
Yuming Du, Robin Kips, Albert Pumarola, Sebastian Starke, Ali Thabet, and Artsiom Sanakoyeu · 2023
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Structure and content-guided video synthesis with diffusion models
Patrick Esser, Johnathan Chiu, Parmida Atighehchian, Jonathan Granskog, and Anastasis Germanidis · 2023
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Sadegh Aliakbarian, Pashmina Cameron, Federica Bogo, Andrew Fitzgibbon, and Thomas J. Cashman · 2022
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ediffi: Text-to-image diffusion models with an ensemble of expert denoisers
Yogesh Balaji, Seungjun Nah, Xun Huang, Arash Vahdat, Jiaming Song, Karsten Kreis, Miika Aittala, Timo Aila, Samuli Laine, Bryan Catanzaro, et al · 2022
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Behave: Dataset and method for tracking human object interactions
Bharat Lal Bhatnagar, Xianghui Xie, Ilya A Petrov, Cristian Sminchisescu, Christian Theobalt, and Gerard Pons-Moll · 2022
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Improving diffusion models for inverse problems using manifold constraints
Hyungjin Chung, Byeongsu Sim, Dohoon Ryu, and Jong Chul Ye · 2022
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Generating diverse and natural 3d human motions from text
Chuan Guo, Shihao Zou, Xinxin Zuo, Sen Wang, Wei Ji, Xingyu Li, and Li Cheng · 2022
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Imagen video: High definition video generation with diffusion models
Jonathan Ho, William Chan, Chitwan Saharia, Jay Whang, Ruiqi Gao, Alexey Gritsenko, Diederik P Kingma, Ben Poole, Mohammad Norouzi, David J Fleet, et al · 2022
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Capturing and inferring dense full-body human-scene contact
Chun-Hao P Huang, Hongwei Yi, Markus Höschle, Matvey Safroshkin, Tsvetelina Alexiadis, Senya Polikovsky, Daniel Scharstein, and Michael J Black · 2022
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Diffusion-based generation, optimization, and planning in 3d scenes
Siyuan Huang, Zan Wang, Puhao Li, Baoxiong Jia, Tengyu Liu, Yixin Zhu, Wei Liang, and Song-Chun Zhu · 2023
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Stackflow: monocular human-object reconstruction by stacked normalizing flow with offset
Chaofan Huo, Ye Shi, Yuexin Ma, Lan Xu, Jingyi Yu, and Jingya Wang · 2023
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Guided motion diffusion for controllable human motion synthesis
Korrawe Karunratanakul, Konpat Preechakul, Supasorn Suwajanakorn, and Siyu Tang · 2023
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Nifty: Neural object interaction fields for guided human motion synthesis
Nilesh Kulkarni, Davis Rempe, Kyle Genova, Abhijit Kundu, Justin Johnson, David Fouhey, and Leonidas Guibas · 2023
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Smpl: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J Black · 2023
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Hoi-diff: Text-driven synthesis of 3d human-object interactions using diffusion models
Xiaogang Peng, Yiming Xie, Zizhao Wu, Varun Jampani, Deqing Sun, and Huaizu Jiang · 2023
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Human motion diffusion as a generative prior
Yonatan Shafir, Guy Tevet, Roy Kapon, and Amit H Bermano · 2023
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Phasemp: Robust 3d pose estimation via phase-conditioned human motion prior
Mingyi Shi, Sebastian Starke, Yuting Ye, Taku Komura, and Jungdam Won · 2023
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Loss-guided diffusion models for plug-and-play controllable generation
Jiaming Song, Qinsheng Zhang, Hongxu Yin, Morteza Mardani, Ming-Yu Liu, Jan Kautz, Yongxin Chen, and Arash Vahdat · 2023
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3d human pose estimation via intuitive physics
Shashank Tripathi, Lea Müller, Chun-Hao P Huang, Omid Taheri, Michael J Black, and Dimitrios Tzionas · 2023
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Edge: Editable dance generation from music
Jonathan Tseng, Rodrigo Castellon, and Karen Liu · 2023
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Interdiff: Generating 3d human-object interactions with physics-informed diffusion
Sirui Xu, Zhengyuan Li, Yu-Xiong Wang, and Liang-Yan Gui · 2023
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Egolocate: Real-time motion capture, localization, and mapping with sparse body-mounted sensors
Xinyu Yi, Yuxiao Zhou, Marc Habermann, Vladislav Golyanik, Shaohua Pan, Christian Theobalt, and Feng Xu · 2023
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Physdiff: Physics-guided human motion diffusion model
Ye Yuan, Jiaming Song, Umar Iqbal, Arash Vahdat, and Jan Kautz · 2023
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Realistic full-body tracking from sparse observations via joint-level modeling
Xiaozheng Zheng, Zhuo Su, Chao Wen, Zhou Xue, and Xiaojie Jin · 2023
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Denoising diffusion models for plug-and-play image restoration
Yuanzhi Zhu, Kai Zhang, Jingyun Liang, Jiezhang Cao, Bihan Wen, Radu Timofte, and Luc Van Gool · 2023
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Intergen: Diffusion-based multi-human motion generation under complex interactions
Han Liang, Wenqian Zhang, Wenxuan Li, Jingyi Yu, and Lan Xu · 2024
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Gaze-guided hand-object interaction synthesis: Benchmark and method
Jie Tian, Lingxiao Yang, Ran Ji, Yuexin Ma, Lan Xu, Jingyi Yu, Ye Shi, and Jingya Wang · 2024
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Thor: Text to human-object interaction diffusion via relation intervention
Qianyang Wu, Ye Shi, Xiaoshui Huang, Jingyi Yu, Lan Xu, and Jingya Wang · 2024
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