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3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis.
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M. Zwicker, H. Pfister, J. Van Baar, and M. Gross, “EWA Volume Splatting,” in IEEE Conference on Visualization (VIS) , 2001
2001
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Z. Wang, A. C. Bovik, H. R. Sheikh, and E. P. Simoncelli, “Image Quality Assessment: From Error Visibility to Structural Similarity,” IEEE Transactions on Image Processing (TIP) , 2004
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T. Whitted, “An improved illumination model for shaded display,” in ACM Siggraph 2005 Courses , 2005
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M. Kaess, “Simultaneous Localization and Mapping with Infinite Planes,” in Proceedings of the IEEE International Conference on Robotics and Automation (ICRA) , 2015
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R. Zhang, P. Isola, A. A. Efros, E. Shechtman, and O. Wang, “The Unreasonable Effectiveness of Deep Features as a Perceptual Metric,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , 2018
2018
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W. Yifan, F. Serena, S. Wu, C. Öztireli, and O. Sorkine-Hornung, “Differentiable Surface Splatting for Point-based Geometry Processing,” ACM Transactions on Graphics (TOG) , 2019
2019
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P. P. Srinivasan, B. Deng, X. Zhang, M. Tancik, B. Mildenhall, and J. T. Barron, “NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , 2021
2021
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G. Kopanas, J. Philip, T. Leimkühler, and G. Drettakis, “Point-Based Neural Rendering with Per-View Optimization,” Proceedings of the Eurographics Symposium on Rendering (EGSR) , 2021
2021
Cited alongside, same era.
D. Verbin, P. Hedman, B. Mildenhall, T. Zickler, J. T. Barron, and P. P. Srinivasan, “Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , 2022
2022
Cited alongside, same era.
Y. Zhang, J. Sun, X. He, H. Fu, R. Jia, and X. Zhou, “Modeling Indirect Illumination for Inverse Rendering,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , 2022
2022
Cited alongside, same era.
Y.-C. Guo, D. Kang, L. Bao, Y. He, and S.-H. Zhang, “NeRFReN: Neural Radiance Fields With Reflections,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , 2022
2022
Cited alongside, same era.
2023
Later among the works it cites.
2023
Later among the works it cites.
J. Zeng, C. Bao, R. Chen, Z. Dong, G. Zhang, H. Bao, and Z. Cui, “Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracing,” in Proceedings of the ACM International Conference on Multimedia (ACM MM) , 2023
2023
Later among the works it cites.
B. Kerbl, G. Kopanas, T. Leimkühler, and G. Drettakis, “3D Gaussian Splatting for Real-Time Radiance Field Rendering,” ACM Transactions on Graphics (TOG) , 2023
2023
Later among the works it cites.
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G. Kopanas, T. Leimkühler, G. Rainer, C. Jambon, and G. Drettakis, “Neural Point Catacaustics for Novel-View Synthesis of Reflections,” ACM Transactions on Graphics (TOG) , 2022
2022
Cited alongside, same era.
T. Müller, A. Evans, C. Schied, and A. Keller, “Instant Neural Graphics Primitives with a Multiresolution Hash Encoding,” ACM Transactions on Graphics (TOG) , 2022
2022
Cited alongside, same era.
C. Sun, M. Sun, and H.-T. Chen, “Direct Voxel Grid Optimization: Super-Fast Convergence for Radiance Fields Reconstruction,” in Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) , 2022
2022
Cited alongside, same era.
A. Costanzino, P. Z. Ramirez, M. Poggi, F. Tosi, S. Mattoccia, and L. Di Stefano, “Learning Depth Estimation for Transparent and Mirror Surfaces,” in Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV) , 2023
2023
Later among the works it cites.
2024
Closest in time.
J. Luiten, G. Kopanas, B. Leibe, and D. Ramanan, “Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis,” in Proceedings of the International Conference on 3D Vision (3DV) , 2024
2024
Closest in time.