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Neural implicit scene representations have recently shown encouraging results in dense visual SLAM.
Kinectfusion: real-time 3d reconstruction and interaction using a moving depth camera
Shahram Izadi, David Kim, Otmar Hilliges, David Molyneaux, Richard Newcombe, Pushmeet Kohli, Jamie Shotton, Steve Hodges, Dustin Freeman, Andrew Davison, et al · 2011
Earlier work this paper cites.
Dtam: Dense tracking and mapping in real-time
Richard A Newcombe, Steven J Lovegrove, and Andrew J Davison · 2011
Earlier work this paper cites.
Orb-slam: A versatile and accurate monocular slam system
Raúl Mur-Artal, J. M. M. Montiel, and Juan D. Tardós · 2015
Earlier work this paper cites.
Scannet: Richly-annotated 3d reconstructions of indoor scenes
Angela Dai, Angel X. Chang, Manolis Savva, Maciej Halber, Thomas Funkhouser, and Matthias Niessner · 2017
Earlier work this paper cites.
Bundlefusion: Real-time globally consistent 3d reconstruction using on-the-fly surface reintegration
Angela Dai, Matthias Nießner, Michael Zollhöfer, Shahram Izadi, and Christian Theobalt · 2017
Earlier work this paper cites.
Orb-slam2: An open-source slam system for monocular, stereo, and rgb-d cameras
Raúl Mur-Artal and Juan D. Tardós · 2017
Earlier work this paper cites.
Vins-mono: A robust and versatile monocular visual-inertial state estimator
Tong Qin, Peiliang Li, and Shaojie Shen · 2018
Earlier work this paper cites.
Ba-net: Dense bundle adjustment network
Chengzhou Tang and Ping Tan · 2018
Earlier work this paper cites.
Bad slam: Bundle adjusted direct rgb-d slam
Thomas Schops, Torsten Sattler, and Marc Pollefeys · 2019
Earlier work this paper cites.
The replica dataset: A digital replica of indoor spaces
Julian Straub, Thomas Whelan, Lingni Ma, Yufan Chen, Erik Wijmans, Simon Green, Jakob J Engel, Raul Mur-Artal, Carl Ren, Shobhit Verma, et al · 2019
Earlier work this paper cites.
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P. Srinivasan, Matthew Tancik, Jonathan T. Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Earlier work this paper cites.
Transformerfusion: Monocular rgb scene reconstruction using transformers
Aljaz Bozic, Pablo Palafox, Justus Thies, Angela Dai, and Matthias Nießner · 2021
Earlier work this paper cites.
Volumefusion: Deep depth fusion for 3d scene reconstruction
Jaesung Choe, Sunghoon Im, Francois Rameau, Minjun Kang, and In So Kweon · 2021
Earlier work this paper cites.
Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction
Michael Oechsle, Songyou Peng, and Andreas Geiger · 2021
Earlier work this paper cites.
Attentional pyramid pooling of salient visual residuals for place recognition
Guohao Peng, Jun Zhang, Heshan Li, and Danwei Wang · 2021
Cited alongside, same era.
imap: Implicit mapping and positioning in real-time
Edgar Sucar, Shikun Liu, Joseph Ortiz, and Andrew J. Davison · 2021
Cited alongside, same era.
Neuralrecon: Real-time coherent 3d reconstruction from monocular video
Jiaming Sun, Yiming Xie, Linghao Chen, Xiaowei Zhou, and Hujun Bao · 2021
Cited alongside, same era.
Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang · 2021
Cited alongside, same era.
Neural rgb-d surface reconstruction
Dejan Azinović, Ricardo Martin-Brualla, Dan B Goldman, Matthias Nießner, and Justus Thies · 2022
Cited alongside, same era.
An evaluation of planetscope images for 3d reconstruction and change detection – experimental validations with case studies
Eslam: Efficient dense slam system based on hybrid representation of signed distance fields
Mohammad Mahdi Johari, Camilla Carta, and François Fleuret · 2023
Closest in time.
Translo: A window-based masked point transformer framework for large-scale lidar odometry
Jiuming Liu, Guangming Wang, Chaokang Jiang, Zhe Liu, and Hesheng Wang · 2023
Closest in time.
Regformer: An efficient projection-aware transformer network for large-scale point cloud registration
Jiuming Liu, Guangming Wang, Zhe Liu, Chaokang Jiang, Marc Pollefeys, and Hesheng Wang · 2023
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Progressively optimized local radiance fields for robust view synthesis
Andreas Meuleman, Yu-Lun Liu, Chen Gao, Jia-Bin Huang, Changil Kim, Min H Kim, and Johannes Kopf · 2023
Closest in time.
Co-slam: Joint coordinate and sparse parametric encodings for neural real-time slam
Hengyi Wang, Jingwen Wang, and Lourdes Agapito · 2023
Closest in time.
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Yang Tang Debao Huang and Rongjun Qin · 2022
Cited alongside, same era.
Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
Cited alongside, same era.
Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs
Haithem Turki, Deva Ramanan, and Mahadev Satyanarayanan · 2022
Cited alongside, same era.
Bungeenerf: Progressive neural radiance field for extreme multi-scale scene rendering
Yuanbo Xiangli, Linning Xu, Xingang Pan, Nanxuan Zhao, Anyi Rao, Christian Theobalt, Bo Dai, and Dahua Lin · 2022
Cited alongside, same era.
Robust incremental long-term visual topological localization in changing environments
Hongle Xie, Tianchen Deng, Jingchuan Wang, and Weidong Chen · 2022
Cited alongside, same era.
Vox-fusion: Dense tracking and mapping with voxel-based neural implicit representation
Xingrui Yang, Hai Li, Hongjia Zhai, Yuhang Ming, Yuqian Liu, and Guofeng Zhang · 2022
Cited alongside, same era.
Nice-slam: Neural implicit scalable encoding for slam
Zihan Zhu, Songyou Peng, Viktor Larsson, Weiwei Xu, Hujun Bao, Zhaopeng Cui, Martin R. Oswald, and Marc Pollefeys · 2022
Cited alongside, same era.
Ntu4dradlm: 4d radar-centric multi-modal dataset for localization and mapping
Jun Zhang et al · 2023
Closest in time.
4dradarslam: A 4d imaging radar slam system for large-scale environments based on pose graph optimization
Jun Zhang and Danwei others · 2023
Closest in time.
Sni-slam: Semantic neural implicit slam
Siting Zhu, Guangming Wang, Hermann Blum, Jiuming Liu, Liang Song, Marc Pollefeys, and Hesheng Wang · 2023
Closest in time.
Compact 3d gaussian splatting for dense visual slam
Tianchen Deng, Yaohui Chen, Leyan Zhang, Jianfei Yang, Shenghai Yuan, Danwei Wang, and Weidong Chen · 2024
Closest in time.
Ddn-slam: Real-time dense dynamic neural implicit slam with joint semantic encoding
Mingrui Li, Jiaming He, Guangan Jiang, and Hongyu Wang · 2024
Closest in time.
Sgs-slam: Semantic gaussian splatting for neural dense slam
Mingrui Li, Shuhong Liu, and Heng Zhou · 2024
Closest in time.
Angular tracking consistency guided fast feature association for visual-inertial slam
Hongle Xie, Tianchen Deng, Jingchuan Wang, and Weidong Chen · 2024
Closest in time.
Semgauss-slam: Dense semantic gaussian splatting slam
Siting Zhu, Renjie Qin, Guangming Wang, Jiuming Liu, and Hesheng Wang · 2024
Closest in time.