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Neural implicit fields have emerged as a powerful 3D representation for reconstructing and rendering photo-realistic views, yet they possess limited editability.
Marching cubes: A high resolution 3D surface construction algorithm
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Hypernerf: A higher-dimensional representation for topologically varying neural radiance fields
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Instant neural graphics primitives with a multiresolution hash encoding
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Extracting Triangular 3D Models, Materials, and Lighting From Images. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 8280–8290
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Clip-nerf: Text-and-image driven manipulation of neural radiance fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 3835–3844
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Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape synthesis
Tianchang Shen, Jun Gao, Kangxue Yin, Ming-Yu Liu, and Sanja Fidler. 2021 · 2021
Cited alongside, same era.
Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction
Peng Wang, Lingjie Liu, Yuan Liu, Christian Theobalt, Taku Komura, and Wenping Wang. 2021 · 2021
Cited alongside, same era.
Neutex: Neural texture mapping for volumetric neural rendering. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 7119–7128
Fanbo Xiang, Zexiang Xu, Milos Hasan, Yannick Hold-Geoffroy, Kalyan Sunkavalli, and Hao Su. 2021 · 2021
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Volume rendering of neural implicit surfaces
Lior Yariv, Jiatao Gu, Yoni Kasten, and Yaron Lipman. 2021 · 2021
Cited alongside, same era.
pixelnerf: Neural radiance fields from one or few images. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 4578–4587
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa. 2021 · 2021
Cited alongside, same era.
RigNeRF: Fully Controllable Neural 3D Portraits. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 20364–20373
ShahRukh Athar, Zexiang Xu, Kalyan Sunkavalli, Eli Shechtman, and Zhixin Shu. 2022 · 2022
Cited alongside, same era.
TensoRF: Tensorial Radiance Fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su. 2022b · 2022
Cited alongside, same era.
Zhiqin Chen, Thomas Funkhouser, Peter Hedman, and Andrea Tagliasacchi. 2022a · 2022
Cited alongside, same era.
Qiling Wu, Jianchao Tan, and Kun Xu. 2022 · 2022
Later among the works it cites.
Neumesh: Learning disentangled neural mesh-based implicit field for geometry and texture editing. In European Conference on Computer Vision . Springer, 597–614
Bangbang Yang, Chong Bao, Junyi Zeng, Hujun Bao, Yinda Zhang, Zhaopeng Cui, and Guofeng Zhang. 2022 · 2022
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Nerf-editing: geometry editing of neural radiance fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 18353–18364
Yu-Jie Yuan, Yang-Tian Sun, Yu-Kun Lai, Yuewen Ma, Rongfei Jia, and Lin Gao. 2022 · 2022
Later among the works it cites.
FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Editing
Jingbo Zhang, Xiaoyu Li, Ziyu Wan, Can Wang, and Jing Liao. 2022 · 2022
Later among the works it cites.
Im avatar: Implicit morphable head avatars from videos. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 13545–13555
Yufeng Zheng, Victoria Fernández Abrevaya, Marcel C Bühler, Xu Chen, Michael J Black, and Otmar Hilliges. 2022 · 2022
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Sine: Semantic-driven image-based nerf editing with prior-guided editing field. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 20919–20929
Chong Bao, Yinda Zhang, Bangbang Yang, Tianxing Fan, Zesong Yang, Hujun Bao, Guofeng Zhang, and Zhaopeng Cui. 2023 · 2023
Closest in time.
RecolorNeRF: Layer Decomposed Radiance Field for Efficient Color Editing of 3D Scenes
Bingchen Gong, Yuehao Wang, Xiaoguang Han, and Qi Dou. 2023 · 2023
Closest in time.
Instruct-nerf2nerf: Editing 3d scenes with instructions
Ayaan Haque, Matthew Tancik, Alexei A Efros, Aleksander Holynski, and Angjoo Kanazawa. 2023 · 2023
Closest in time.
AvatarCraft: Transforming Text into Neural Human Avatars with Parameterized Shape and Pose Control
Ruixiang Jiang, Can Wang, Jingbo Zhang, Menglei Chai, Mingming He, Dongdong Chen, and Jing Liao. 2023 · 2023
Closest in time.
Palettenerf: Palette-based appearance editing of neural radiance fields. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition . 20691–20700
Zhengfei Kuang, Fujun Luan, Sai Bi, Zhixin Shu, Gordon Wetzstein, and Kalyan Sunkavalli. 2023 · 2023
Closest in time.
Nerf-art: Text-driven neural radiance fields stylization
Can Wang, Ruixiang Jiang, Menglei Chai, Mingming He, Dongdong Chen, and Jing Liao. 2023 · 2023
Closest in time.