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Texture editing is a crucial task in 3D modeling that allows users to automatically manipulate the surface materials of 3D models.
Texture synthesis by non-parametric sampling
Alexei A. Efros and Thomas K. Leung · 1999
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Texture transfer using geometry correlation
Tom Mertens, Jan Kautz, Jiawen Chen, Philippe Bekaert, and Frédo Durand · 2006
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Microfacet models for refraction through rough surfaces
Bruce Walter, Stephen R. Marschner, Hongsong Li, and Kenneth E. Torrance · 2007
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Physically-based shading at disney
Brent Burley and Walt Disney Animation Studios · 2012
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Real shading in unreal engine 4
Brian Karis and Epic Games · 2013
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Learning texture manifolds with the periodic spatial GAN
Urs Bergmann, Nikolay Jetchev, and Roland Vollgraf · 2017
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Learning detail transfer based on geometric features
Sema Berkiten, Maciej Halber, Justin Solomon, Chongyang Ma, Hao Li, and Szymon Rusinkiewicz · 2017
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Deep correlations for texture synthesis
Omry Sendik and Daniel Cohen-Or · 2017
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Texturegan: Controlling deep image synthesis with texture patches
Wenqi Xian, Patsorn Sangkloy, Varun Agrawal, Amit Raj, Jingwan Lu, Chen Fang, Fisher Yu, and James Hays · 2018
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Non-stationary texture synthesis by adversarial expansion
Yang Zhou, Zhen Zhu, Xiang Bai, Dani Lischinski, Daniel Cohen-Or, and Hui Huang · 2018
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Tilegan: synthesis of large-scale non-homogeneous textures
Anna Frühstück, Ibraheem Alhashim, and Peter Wonka · 2019
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Deep geometric texture synthesis
Amir Hertz, Rana Hanocka, Raja Giryes, and Daniel Cohen-Or · 2020
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Denoising diffusion probabilistic models
Jonathan Ho, Ajay Jain, and Pieter Abbeel · 2020
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Nerf in the wild: Neural radiance fields for unconstrained photo collections
Ricardo Martin-Brualla, Noha Radwan, Mehdi SM Sajjadi, Jonathan T Barron, Alexey Dosovitskiy, and Daniel Duckworth · 2020
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Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Nerf++: Analyzing and improving neural radiance fields
Kai Zhang, Gernot Riegler, Noah Snavely, and Vladlen Koltun · 2020
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Nerd: Neural reflectance decomposition from image collections
Mark Boss, Raphael Braun, Varun Jampani, Jonathan T Barron, Ce Liu, and Hendrik Lensch · 2021
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Clipmatrix: Text-controlled creation of 3d textured meshes
Nikolay Jetchev · 2021
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Sdedit: Image synthesis and editing with stochastic differential equations
Chenlin Meng, Yang Song, Jiaming Song, Jiajun Wu, Jun-Yan Zhu, and Stefano Ermon · 2021
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Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction
Michael Oechsle, Songyou Peng, and Andreas Geiger · 2021
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Learning transferable visual models from natural language supervision
Alec Radford, Jong Wook Kim, Chris Hallacy, Aditya Ramesh, Gabriel Goh, Sandhini Agarwal, Girish Sastry, Amanda Askell, Pamela Mishkin, Jack Clark, et al · 2021
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Kilonerf: Speeding up neural radiance fields with thousands of tiny mlps
Extracting triangular 3d models, materials, and lighting from images
Jacob Munkberg, Jon Hasselgren, Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans, Thomas Müller, and Sanja Fidler · 2022
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Dreamfusion: Text-to-3d using 2d diffusion
Ben Poole, Ajay Jain, Jonathan T. Barron, and Ben Mildenhall · 2022
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High-resolution image synthesis with latent diffusion models
Robin Rombach, Andreas Blattmann, Dominik Lorenz, Patrick Esser, and Björn Ommer · 2022
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IDE-3D: interactive disentangled editing for high-resolution 3d-aware portrait synthesis
Jingxiang Sun, Xuan Wang, Yichun Shi, Lizhen Wang, Jue Wang, and Yebin Liu · 2022
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Instructpix2pix: Learning to follow image editing instructions
Tim Brooks, Aleksander Holynski, and Alexei A Efros · 2023
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Christian Reiser, Songyou Peng, Yiyi Liao, and Andreas Geiger · 2021
Cited alongside, same era.
Nerv: Neural reflectance and visibility fields for relighting and view synthesis
Pratul P Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T Barron · 2021
Cited alongside, same era.
Nex: Real-time view synthesis with neural basis expansion
Suttisak Wizadwongsa, Pakkapon Phongthawee, Jiraphon Yenphraphai, and Supasorn Suwajanakorn · 2021
Cited alongside, same era.
Plenoctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
Cited alongside, same era.
Nerfactor: Neural factorization of shape and reflectance under an unknown illumination
Xiuming Zhang, Pratul P Srinivasan, Boyang Deng, Paul Debevec, William T Freeman, and Jonathan T Barron · 2021
Cited alongside, same era.
Tensorf: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
Cited alongside, same era.
Geo-neus: Geometry-consistent neural implicit surfaces learning for multi-view reconstruction
Qiancheng Fu, Qingshan Xu, Yew Soon Ong, and Wenbing Tao · 2022
Cited alongside, same era.
Zero-shot text-guided object generation with dream fields
Ajay Jain, Ben Mildenhall, Jonathan T Barron, Pieter Abbeel, and Ben Poole · 2022
Cited alongside, same era.
Yukang Cao, Yan-Pei Cao, Kai Han, Ying Shan, and Kwan-Yee K Wong · 2023
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Instruct-nerf2nerf: Editing 3d scenes with instructions
Ayaan Haque, Matthew Tancik, Alexei A Efros, Aleksander Holynski, and Angjoo Kanazawa · 2023
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Amir Hertz, Kfir Aberman, and Daniel Cohen-Or · 2023
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Datid-3d: Diversity-preserved domain adaptation using text-to-image diffusion for 3d generative model
Gwanghyun Kim and Se Young Chun · 2023
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Junnan Li, Dongxu Li, Silvio Savarese, and Steven Hoi · 2023
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Zero-1-to-3: Zero-shot one image to 3d object
Ruoshi Liu, Rundi Wu, Basile Van Hoorick, Pavel Tokmakov, Sergey Zakharov, and Carl Vondrick · 2023
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Dreambooth3d: Subject-driven text-to-3d generation
Amit Raj, Srinivas Kaza, Ben Poole, Michael Niemeyer, Nataniel Ruiz, Ben Mildenhall, Shiran Zada, Kfir Aberman, Michael Rubinstein, Jonathan Barron, et al · 2023
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Texture: Text-guided texturing of 3d shapes
Elad Richardson, Gal Metzer, Yuval Alaluf, Raja Giryes, and Daniel Cohen-Or · 2023
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3d neural field generation using triplane diffusion
J Ryan Shue, Eric Ryan Chan, Ryan Po, Zachary Ankner, Jiajun Wu, and Gordon Wetzstein · 2023
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Texture generation on 3d meshes with point-uv diffusion
Xin Yu, Peng Dai, Wenbo Li, Lan Ma, Zhengzhe Liu, and Xiaojuan Qi · 2023
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Avatarbooth: High-quality and customizable 3d human avatar generation
Yifei Zeng, Yuanxun Lu, Xinya Ji, Yao Yao, Hao Zhu, and Xun Cao · 2023
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Adding conditional control to text-to-image diffusion models
Lvmin Zhang, Anyi Rao, and Maneesh Agrawala · 2023
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