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Neural radiance fields (NeRF) have revolutionized the field of image-based view synthesis.
Texture and reflection in computer generated images
James F Blinn and Martin E Newell · 1976
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View interpolation for image synthesis
Shenchang Eric Chen and Lance Williams · 1993
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Modeling and rendering architecture from photographs: A hybrid geometry-and image-based approach
Paul E Debevec, Camillo J Taylor, and Jitendra Malik · 1996
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The lumigraph
Steven J Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F Cohen · 1996
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Light field rendering
Marc Levoy and Pat Hanrahan · 1996
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Photorealistic scene reconstruction by voxel coloring
Steven M Seitz and Charles R Dyer · 1997
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A theory of shape by space carving
Kiriakos N Kutulakos and Steven M Seitz · 2000
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Unstructured lumigraph rendering
Chris Buehler, Michael Bosse, Leonard McMillan, Steven Gortler, and Michael Cohen · 2001
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Determining reflectance parameters and illumination distribution from a sparse set of images for view-dependent image synthesis
Ko Nishino, Zhengyou Zhang, and Katsushi Ikeuchi · 2001
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Image quality assessment: from error visibility to structural similarity
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli · 2004
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A theory of refractive and specular 3d shape by light-path triangulation
Kiriakos N Kutulakos and Eron Steger · 2005
Earlier work this paper cites.
Eikonal rendering: Efficient light transport in refractive objects
Ivo Ihrke, Gernot Ziegler, Art Tevs, Christian Theobalt, Marcus Magnor, and Hans-Peter Seidel · 2007
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Rendering synthetic objects into real scenes: Bridging traditional and image-based graphics with global illumination and high dynamic range photography
Paul Debevec · 2008
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Transparent and specular object reconstruction
Ivo Ihrke, Kiriakos N Kutulakos, Hendrik PA Lensch, Marcus Magnor, and Wolfgang Heidrich · 2010
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Self-calibrating depth from refraction
Zhihu Chen, Kwan-Yee K Wong, Yasuyuki Matsushita, Xiaolong Zhu, and Miaomiao Liu · 2011
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Dynamic refraction stereo
Nigel JW Morris and Kiriakos N Kutulakos · 2011
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Flat refractive geometry
Tali Treibitz, Yoav Schechner, Clayton Kunz, and Hanumant Singh · 2011
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A single-shot light probe
Paul Debevec, Paul Graham, Jay Busch, and Mark Bolas · 2012
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Image-based rendering for scenes with reflections
Sudipta N Sinha, Johannes Kopf, Michael Goesele, Daniel Scharstein, and Richard Szeliski · 2012
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Robust separation of reflection from multiple images
Xiaojie Guo, Xiaochun Cao, and Yi Ma · 2014
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Transparent object reconstruction via coded transport of intensity
Chenguang Ma, Xing Lin, Jinli Suo, Qionghai Dai, and Gordon Wetzstein · 2014
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Let there be color! large-scale texturing of 3d reconstructions
Michael Waechter, Nils Moehrle, and Michael Goesele · 2014
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A fixed viewpoint approach for dense reconstruction of transparent objects
Kai Han, Kwan-Yee K Wong, and Miaomiao Liu · 2015
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Absolute pose for cameras under flat refractive interfaces
Sebastian Haner and Kalle Astrom · 2015
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Interactive visual hull refinement for specular and transparent object surface reconstruction
Xinxin Zuo, Chao Du, Sen Wang, Jiangbin Zheng, and Ruigang Yang · 2015
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Deepstereo: Learning to predict new views from the world’s imagery
John Flynn, Ivan Neulander, James Philbin, and Noah Snavely · 2016
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Learning-based view synthesis for light field cameras
Nima Khademi Kalantari, Ting-Chun Wang, and Ravi Ramamoorthi · 2016
Earlier work this paper cites.
Recovering transparent shape from time-of-flight distortion
Kenichiro Tanaka, Yasuhiro Mukaigawa, Hiroyuki Kubo, Yasuyuki Matsushita, and Yasushi Yagi · 2016
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Robust optical flow estimation of double-layer images under transparency or reflection
Jiaolong Yang, Hongdong Li, Yuchao Dai, and Robby T Tan · 2016
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A lightweight approach for on-the-fly reflectance estimation
Kihwan Kim, Jinwei Gu, Stephen Tyree, Pavlo Molchanov, Matthias Nießner, and Jan Kautz · 2017
Cited alongside, same era.
Learning to estimate indoor lighting from 3d objects
Henrique Weber, Donald Prévost, and Jean-François Lalonde · 2018
Cited alongside, same era.
Full 3d reconstruction of transparent objects
Bojian Wu, Yang Zhou, Yiming Qian, Minglun Gong, and Hui Huang · 2018
Cited alongside, same era.
The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
Cited alongside, same era.
Stereo magnification: Learning view synthesis using multiplane images
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely · 2018
Cited alongside, same era.
Unisurf: Unifying neural implicit surfaces and radiance fields for multi-view reconstruction
Michael Oechsle, Songyou Peng, and Andreas Geiger · 2021
Later among the works it cites.
Deep marching tetrahedra: a hybrid representation for high-resolution 3d shape synthesis
Tianchang Shen, Jun Gao, Kangxue Yin, Ming-Yu Liu, and Sanja Fidler · 2021
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Hdr environment map estimation for real-time augmented reality
Gowri Somanath and Daniel Kurz · 2021
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Nerv: Neural reflectance and visibility fields for relighting and view synthesis
Pratul P Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T Barron · 2021
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In-the-wild single camera 3d reconstruction through moving water surfaces
Jinhui Xiong and Wolfgang Heidrich · 2021
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pixelnerf: Neural radiance fields from one or few images
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Blender physics engine
Blender · 2019
Cited alongside, same era.
Deepview: View synthesis with learned gradient descent
John Flynn, Michael Broxton, Paul Debevec, Matthew DuVall, Graham Fyffe, Ryan Overbeck, Noah Snavely, and Richard Tucker · 2019
Cited alongside, same era.
Neural volumes: Learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
Cited alongside, same era.
Local light field fusion: Practical view synthesis with prescriptive sampling guidelines
Ben Mildenhall, Pratul P Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari, Ravi Ramamoorthi, Ren Ng, and Abhishek Kar · 2019
Cited alongside, same era.
Pytorch: An imperative style, high-performance deep learning library
Adam Paszke, Sam Gross, Francisco Massa, Adam Lerer, James Bradbury, Gregory Chanan, Trevor Killeen, Zeming Lin, Natalia Gimelshein, Luca Antiga, et al · 2019
Cited alongside, same era.
Neural illumination: Lighting prediction for indoor environments
Shuran Song and Thomas Funkhouser · 2019
Cited alongside, same era.
Where is my mirror?
Xin Yang, Haiyang Mei, Ke Xu, Xiaopeng Wei, Baocai Yin, and Rynson WH Lau · 2019
Cited alongside, same era.
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa · 2021
Later among the works it cites.
Sparse needlets for lighting estimation with spherical transport loss
Fangneng Zhan, Changgong Zhang, Wenbo Hu, Shijian Lu, Feiying Ma, Xuansong Xie, and Ling Shao · 2021
Later among the works it cites.
Physg: Inverse rendering with spherical gaussians for physics-based material editing and relighting
Kai Zhang, Fujun Luan, Qianqian Wang, Kavita Bala, and Noah Snavely · 2021
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Mip-nerf 360: Unbounded anti-aliased neural radiance fields
Jonathan T Barron, Ben Mildenhall, Dor Verbin, Pratul P Srinivasan, and Peter Hedman · 2022
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Eikonal fields for refractive novel-view synthesis
Mojtaba Bemana, Karol Myszkowski, Jeppe Revall Frisvad, Hans-Peter Seidel, and Tobias Ritschel · 2022
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Text2light: Zero-shot text-driven hdr panorama generation
Zhaoxi Chen, Guangcong Wang, and Ziwei Liu · 2022
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Depth-supervised nerf: Fewer views and faster training for free
Kangle Deng, Andrew Liu, Jun-Yan Zhu, and Deva Ramanan · 2022
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Nerfren: Neural radiance fields with reflections
Yuan-Chen Guo, Di Kang, Linchao Bao, Yu He, and Song-Hai Zhang · 2022
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Glass segmentation using intensity and spectral polarization cues
Haiyang Mei, Bo Dong, Wen Dong, Jiaxi Yang, Seung-Hwan Baek, Felix Heide, Pieter Peers, Xiaopeng Wei, and Xin Yang · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Extracting triangular 3d models, materials, and lighting from images
Jacob Munkberg, Jon Hasselgren, Tianchang Shen, Jun Gao, Wenzheng Chen, Alex Evans, Thomas Müller, and Sanja Fidler · 2022
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Sampling neural radiance fields for refractive objects
Jen-I Pan, Jheng-Wei Su, Kai-Wen Hsiao, Ting-Yu Yen, and Hung-Kuo Chu · 2022
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Orca: Glossy objects as radiance field cameras
Kushagra Tiwary, Askhat Dave, Nikhil Behari, Tzofi Klinghoffer, Ashok Veeraraghavan, and Ramesh Raskar · 2022
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Ref-nerf: Structured view-dependent appearance for neural radiance fields
Dor Verbin, Peter Hedman, Ben Mildenhall, Todd Zickler, Jonathan T Barron, and Pratul P Srinivasan · 2022
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Stylelight: Hdr panorama generation for lighting estimation and editing
Guangcong Wang, Yinuo Yang, Chen Change Loy, and Ziwei Liu · 2022
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Neuris: Neural reconstruction of indoor scenes using normal priors
Jiepeng Wang, Peng Wang, Xiaoxiao Long, Christian Theobalt, Taku Komura, Lingjie Liu, and Wenping Wang · 2022
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Sinnerf: Training neural radiance fields on complex scenes from a single image
Dejia Xu, Yifan Jiang, Peihao Wang, Zhiwen Fan, Humphrey Shi, and Zhangyang Wang · 2022
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Hybrid mesh-neural representation for 3d transparent object reconstruction
Jiamin Xu, Zihan Zhu, Hujun Bao, and Weiwei Xu · 2022
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Neto: Neural reconstruction of transparent objects with self-occlusion aware refraction-tracing
Zongcheng Li, Xiaoxiao Long, Yusen Wang, Tuo Cao, Wenping Wang, Fei Luo, and Chunxia Xiao · 2023
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Nero: Neural geometry and brdf reconstruction of reflective objects from multiview images
Yuan Liu, Peng Wang, Cheng Lin, Xiaoxiao Long, Jiepeng Wang, Lingjie Liu, Taku Komura, and Wenping Wang · 2023
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Nemto: Neural environment matting for novel view and relighting synthesis of transparent objects
Dongqing Wang, Tong Zhang, and Sabine Süsstrunk · 2023
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Nerf-ds: Neural radiance fields for dynamic specular objects
Zhiwen Yan, Chen Li, and Gim Hee Lee · 2023
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Multi-space neural radiance fields
Ze-Xin Yin, Jiaxiong Qiu, Ming-Ming Cheng, and Bo Ren · 2023
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