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Full-body egocentric pose estimation from head and hand poses alone has become an active area of research to power articulate avatar representations on headset-based platforms.
Troje, N.F.: Decomposing biological motion: A framework for analysis and synthesis of human gait patterns. Journal of vision 2
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Bailly, G., Müller, J., Rohs, M., Wigdor, D., Kratz, S.: Shoesense: a new perspective on gestural interaction and wearable applications. In: Proceedings of the SIGCHI conference on human factors in computing systems. pp. 1239–1248 (2012)
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2015
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Rhodin, H., Richardt, C., Casas, D., Insafutdinov, E., Shafiei, M., Seidel, H.P., Schiele, B., Theobalt, C.: Egocap: egocentric marker-less motion capture with two fisheye cameras. ACM Transactions on Graphics (TOG) 35
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Von Marcard, T., Rosenhahn, B., Black, M.J., Pons-Moll, G.: Sparse inertial poser: Automatic 3d human pose estimation from sparse imus. In: Computer graphics forum. vol. 36, pp. 349–360. Wiley Online Library (2017)
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Fender, A., Müller, J.: Velt: a framework for multi rgb-d camera systems. In: Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces. pp. 73–83 (2018)
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Huang, Y., Kaufmann, M., Aksan, E., Black, M.J., Hilliges, O., Pons-Moll, G.: Deep inertial poser: Learning to reconstruct human pose from sparse inertial measurements in real time. ACM Transactions on Graphics, (Proc. SIGGRAPH Asia) 37
2018
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Ahuja, K., Harrison, C., Goel, M., Xiao, R.: Mecap: Whole-body digitization for low-cost vr/ar headsets. In: Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology. pp. 453–462 (2019)
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Feichtenhofer, C., Fan, H., Malik, J., He, K.: Slowfast networks for video recognition. In: Proceedings of the IEEE/CVF international conference on computer vision. pp. 6202–6211 (2019)
2019
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Mahmood, N., Ghorbani, N., Troje, N.F., Pons-Moll, G., Black, M.J.: AMASS: Archive of motion capture as surface shapes. In: International Conference on Computer Vision. pp. 5442–5451 (Oct 2019)
2019
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Zhou, Y., Barnes, C., Lu, J., Yang, J., Li, H.: On the continuity of rotation representations in neural networks. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 5745–5753 (2019)
2019
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Han, S., Liu, B., Cabezas, R., Twigg, C.D., Zhang, P., Petkau, J., Yu, T.H., Tai, C.J., Akbay, M., Wang, Z., et al.: Megatrack: monochrome egocentric articulated hand-tracking for virtual reality. ACM Transactions on Graphics (ToG) 39
2020
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Li, S., Jiang, J., Ruppel, P., Liang, H., Ma, X., Hendrich, N., Sun, F., Zhang, J.: A mobile robot hand-arm teleoperation system by vision and imu. In: 2020 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS). pp. 10900–10906. IEEE (2020)
2020
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Wu, E., Yuan, Y., Yeo, H.S., Quigley, A., Koike, H., Kitani, K.M.: Back-hand-pose: 3d hand pose estimation for a wrist-worn camera via dorsum deformation network. In: Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology. pp. 1147–1160 (2020)
2020
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Ahuja, K., Ofek, E., Gonzalez-Franco, M., Holz, C., Wilson, A.D.: Coolmoves: User motion accentuation in virtual reality. Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies 5
2021
Cited alongside, same era.
Dittadi, A., Dziadzio, S., Cosker, D., Lundell, B., Cashman, T.J., Shotton, J.: Full-body motion from a single head-mounted device: Generating smpl poses from partial observations. In: Proceedings of the IEEE/CVF International Conference on Computer Vision. pp. 11687–11697 (2021)
2021
Cited alongside, same era.
Guzov, V., Mir, A., Sattler, T., Pons-Moll, G.: Human poseitioning system (hps): 3d human pose estimation and self-localization in large scenes from body-mounted sensors. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 4318–4329 (2021)
2021
Cited alongside, same era.
Parger, M., Tang, C., Xu, Y., Twigg, C.D., Tao, L., Li, Y., Wang, R., Steinberger, M.: Unoc: Understanding occlusion for embodied presence in virtual reality. IEEE Transactions on Visualization and Computer Graphics 28
Yi, X., Zhou, Y., Habermann, M., Shimada, S., Golyanik, V., Theobalt, C., Xu, F.: Physical inertial poser (pip): Physics-aware real-time human motion tracking from sparse inertial sensors. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 13167–13178 (2022)
2022
Later among the works it cites.
Du, Y., Kips, R., Pumarola, A., Starke, S., Thabet, A., Sanakoyeu, A.: Avatars grow legs: Generating smooth human motion from sparse tracking inputs with diffusion model. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition (2023)
2023
Closest in time.
Kang, T., Lee, K., Zhang, J., Lee, Y.: Ego3dpose: Capturing 3d cues from binocular egocentric views. In: SIGGRAPH Asia 2023 Conference Papers. pp. 1–10 (2023)
2023
Closest in time.
2023
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2021
Cited alongside, same era.
Wang, J., Liu, L., Xu, W., Sarkar, K., Theobalt, C.: Estimating egocentric 3d human pose in global space. In: Proceedings of the IEEE/CVF International Conference on Computer Vision. pp. 11500–11509 (2021)
2021
Cited alongside, same era.
Yang, D., Kim, D., Lee, S.H.: Lobstr: Real-time lower-body pose prediction from sparse upper-body tracking signals. In: Computer Graphics Forum. vol. 40, pp. 265–275. Wiley Online Library (2021)
2021
Cited alongside, same era.
Yi, X., Zhou, Y., Xu, F.: Transpose: real-time 3d human translation and pose estimation with six inertial sensors. ACM Transactions on Graphics (TOG) 40
2021
Cited alongside, same era.
Yuan, Y., Wei, S.E., Simon, T., Kitani, K., Saragih, J.: Simpoe: Simulated character control for 3d human pose estimation. In: Proceedings of the IEEE/CVF conference on computer vision and pattern recognition. pp. 7159–7169 (2021)
2021
Cited alongside, same era.
Zhao, D., Wei, Z., Mahmud, J., Frahm, J.M.: Egoglass: Egocentric-view human pose estimation from an eyeglass frame. In: 2021 International Conference on 3D Vision (3DV). pp. 32–41. IEEE (2021)
2021
Cited alongside, same era.
Ahuja, K., Shen, V., Fang, C.M., Riopelle, N., Kong, A., Harrison, C.: Controllerpose: Inside-out body capture with vr controller cameras. In: CHI Conference on Human Factors in Computing Systems. pp. 1–13 (2022)
2022
Cited alongside, same era.
Akada, H., Wang, J., Shimada, S., Takahashi, M., Theobalt, C., Golyanik, V.: Unrealego: A new dataset for robust egocentric 3d human motion capture. In: European Conference on Computer Vision. pp. 1–17. Springer (2022)
2022
Cited alongside, same era.
Aliakbarian, S., Cameron, P., Bogo, F., Fitzgibbon, A., Cashman, T.J.: Flag: Flow-based 3d avatar generation from sparse observations. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 13253–13262 (2022)
2022
Cited alongside, same era.
Closest in time.
Li, J., Liu, K., Wu, J.: Ego-body pose estimation via ego-head pose estimation. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 17142–17151 (2023)
2023
Closest in time.
Mollyn, V., Arakawa, R., Goel, M., Harrison, C., Ahuja, K.: Imuposer: Full-body pose estimation using imus in phones, watches, and earbuds. In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. pp. 1–12 (2023)
2023
Closest in time.
Ponton, J.L., Yun, H., Aristidou, A., Andujar, C., Pelechano, N.: Sparseposer: Real-time full-body motion reconstruction from sparse data. ACM Transactions on Graphics 43
2023
Closest in time.
Streli, P., Armani, R., Cheng, Y.F., Holz, C.: HOOV: Hand Out-Of-View Tracking for Proprioceptive Interaction using Inertial Sensing. In: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. pp. 1–16 (2023)
2023
Closest in time.
Xie, X., Bhatnagar, B.L., Pons-Moll, G.: Visibility aware human-object interaction tracking from single rgb camera. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 4757–4768 (2023)
2023
Closest in time.
Yi, X., Zhou, Y., Habermann, M., Golyanik, V., Pan, S., Theobalt, C., Xu, F.: Egolocate: Real-time motion capture, localization, and mapping with sparse body-mounted sensors. ACM Transactions on Graphics (TOG) 42
2023
Closest in time.
Zheng, X., Su, Z., Wen, C., Xue, Z., Jin, X.: Realistic full-body tracking from sparse observations via joint-level modeling. In: Proceedings of the IEEE/CVF International Conference on Computer Vision. pp. 14678–14688 (2023)
2023
Closest in time.
Armani, R., Qian, C., Jiang, J., Holz, C.: Ultra Inertial Poser: Scalable Motion Capture and Tracking from Sparse Inertial Sensors and Ultra-Wideband Ranging. In: ACM SIGGRAPH 2024 Conference Papers. SIGGRAPH ’24, Association for Computing Machinery, New York, NY, USA (2024)
2024
Closest in time.
Grauman, K., Westbury, A., Torresani, L., Kitani, K., Malik, J., Afouras, T., Ashutosh, K., Baiyya, V., Bansal, S., Boote, B., et al.: Ego-exo4d: Understanding skilled human activity from first-and third-person perspectives. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 19383–19400 (2024)
2024
Closest in time.
Jiang, J., Streli, P., Luo, X., Gebhardt, C., Holz, C.: MANIKIN: Biomechanically Accurate Neural Inverse Kinematics for Human Motion Estimation. In: European Conference on Computer Vision. Springer (2024)
2024
Closest in time.
2024
Closest in time.
Van Wouwe, T., Lee, S., Falisse, A., Delp, S., Liu, C.K.: Diffusionposer: Real-time human motion reconstruction from arbitrary sparse sensors using autoregressive diffusion. In: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition. pp. 2513–2523 (2024)
2024
Closest in time.
Yi, X., Zhou, Y., Xu, F.: Physical non-inertial poser (pnp): Modeling non-inertial effects in sparse-inertial human motion capture. In: ACM SIGGRAPH 2024 Conference Papers. pp. 1–11 (2024)
2024
Closest in time.