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Unsupervised learning of 3D human faces from unstructured 2D image data is an active research area.
Lightness and retinex theory
Edwin H Land and John J McCann · 1971
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Illumination for computer generated pictures
Bui Tuong Phong · 1975
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Recovering intrinsic scene characteristics
Harry Barrow, J Tenenbaum, A Hanson, and E Riseman · 1978
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The rendering equation
James T Kajiya · 1986
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Acquiring the reflectance field of a human face
Paul Debevec, Tim Hawkins, Chris Tchou, Haarm-Pieter Duiker, Westley Sarokin, and Mark Sagar · 2000
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A lighting reproduction approach to live-action compositing
Paul Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, and Tim Hawkins · 2002
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Precomputed radiance transfer for real-time rendering in dynamic, low-frequency lighting environments
Peter-Pike Sloan, Jan Kautz, and John Snyder · 2002
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Animatable facial reflectance fields
Tim Hawkins, Andreas Wenger, Chris Tchou, Andrew Gardner, Fredrik Goransson, and Paul Debevec · 2004
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Relighting human locomotion with flowed reflectance fields
Charles-Félix Chabert, Per Einarsson, Andrew Jones, Bruce Lamond, Wan-Chun Ma, Sebastian Sylwan, Tim Hawkins, and Paul Debevec · 2006
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Rapid acquisition of specular and diffuse normal maps from polarized spherical gradient illumination
Wan-Chun Ma, Tim Hawkins, Pieter Peers, Charles-Felix Chabert, Malte Weiss, and Paul Debevec · 2007
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High-quality single-shot capture of facial geometry
Thabo Beeler, Bernd Bickel, Paul Beardsley, Bob Sumner, and Markus Gross · 2010
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Multiview face capture using polarized spherical gradient illumination
Abhijeet Ghosh, Graham Fyffe, Borom Tunwattanapong, Jay Busch, Xueming Yu, and Paul Debevec · 2011
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The light stages and their applications to photoreal digital actors
Paul Debevec · 2012
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Shape, illumination, and reflectance from shading
Jonathan T Barron and Jitendra Malik · 2014
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Generative adversarial nets
Ian Goodfellow, Jean Pouget-Abadie, Mehdi Mirza, Bing Xu, David Warde-Farley, Sherjil Ozair, Aaron Courville, and Yoshua Bengio · 2014
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High-quality streamable free-viewpoint video
Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam Kirk, and Steve Sullivan · 2015
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Panoptic studio: A massively multiview system for social motion capture
Hanbyul Joo, Hao Liu, Lei Tan, Lin Gui, Bart Nabbe, Iain Matthews, Takeo Kanade, Shohei Nobuhara, and Yaser Sheikh · 2015
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Deep learning face attributes in the wild
Ziwei Liu, Ping Luo, Xiaogang Wang, and Xiaoou Tang · 2015
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How far are we from solving the 2d & 3d face alignment problem? (and a dataset of 230,000 3d facial landmarks)
Adrian Bulat and Georgios Tzimiropoulos · 2017
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Gans trained by a two time-scale update rule converge to a local nash equilibrium
Martin Heusel, Hubert Ramsauer, Thomas Unterthiner, Bernhard Nessler, and Sepp Hochreiter · 2017
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Megapixel size image creation using generative adversarial networks
Marco Marchesi · 2017
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Mikołaj Bińkowski, Danica J Sutherland, Michael Arbel, and Arthur Gretton · 2018
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Large scale gan training for high fidelity natural image synthesis
Andrew Brock, Jeff Donahue, and Karen Simonyan · 2018
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Which training methods for gans do actually converge?
Lars Mescheder, Andreas Geiger, and Sebastian Nowozin · 2018
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Arcface: Additive angular margin loss for deep face recognition
Jiankang Deng, Jia Guo, Niannan Xue, and Stefanos Zafeiriou · 2019
Cited alongside, same era.
A style-based generator architecture for generative adversarial networks
Tero Karras, Samuli Laine, and Timo Aila · 2019
Cited alongside, same era.
Deep reflectance fields: high-quality facial reflectance field inference from color gradient illumination
Abhimitra Meka, Christian Haene, Rohit Pandey, Michael Zollhöfer, Sean Fanello, Graham Fyffe, Adarsh Kowdle, Xueming Yu, Jay Busch, Jason Dourgarian, et al · 2019
Cited alongside, same era.
Hologan: Unsupervised learning of 3d representations from natural images
Thu Nguyen-Phuoc, Chuan Li, Lucas Theis, Christian Richardt, and Yong-Liang Yang · 2019
Cited alongside, same era.
Single image portrait relighting
Tiancheng Sun, Jonathan T Barron, Yun-Ta Tsai, Zexiang Xu, Xueming Yu, Graham Fyffe, Christoph Rhemann, Jay Busch, Paul E Debevec, and Ravi Ramamoorthi · 2019
Cited alongside, same era.
CIPS-3D: A 3D-aware generator of GANs based on conditionally-independent pixel synthesis
Peng Zhou, Lingxi Xie, Bingbing Ni, and Qi Tian · 2021
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Generative neural articulated radiance fields
Alexander William Bergman, Petr Kellnhofer, Wang Yifan, Eric Ryan Chan, David B Lindell, and Gordon Wetzstein · 2022
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Efficient geometry-aware 3d generative adversarial networks
Eric R Chan, Connor Z Lin, Matthew A Chan, Koki Nagano, Boxiao Pan, Shalini De Mello, Orazio Gallo, Leonidas J Guibas, Jonathan Tremblay, Sameh Khamis, et al · 2022
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Relighting4d: Neural relightable human from videos
Zhaoxi Chen and Ziwei Liu · 2022
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GRAM: Generative radiance manifolds for 3D-aware image generation
Yu Deng, Jiaolong Yang, Jianfeng Xiang, and Xin Tong · 2022
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Cross-modal deep face normals with deactivable skip connections
Victoria Fernandez Abrevaya, Adnane Boukhayma, Philip H.S. Torr, and Edmond Boyer · 2020
Cited alongside, same era.
Analyzing and improving the image quality of stylegan
Tero Karras, Samuli Laine, Miika Aittala, Janne Hellsten, Jaakko Lehtinen, and Timo Aila · 2020
Cited alongside, same era.
Deep relightable textures - volumetric performance capture with neural rendering
Abhimitra Meka, Rohit Pandey, Christian Haene, Sergio Orts-Escolano, Peter Barnum, Philip Davidson, Daniel Erickson, Yinda Zhang, Jonathan Taylor, Sofien Bouaziz, Chloe Legendre, Wan-Chun Ma, Ryan Overbeck, Thabo Beeler, Paul Debevec, Shahram Izadi, Christian Theobalt, Christoph Rhemann, and Sean Fanello · 2020
Cited alongside, same era.
Nerf: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Cited alongside, same era.
Graf: Generative radiance fields for 3d-aware image synthesis
Katja Schwarz, Yiyi Liao, Michael Niemeyer, and Andreas Geiger · 2020
Cited alongside, same era.
Deep relightable appearance models for animatable faces
Sai Bi, Stephen Lombardi, Shunsuke Saito, Tomas Simon, Shih-En Wei, Kevyn Mcphail, Ravi Ramamoorthi, Yaser Sheikh, and Jason Saragih · 2021
Cited alongside, same era.
Nerd: Neural reflectance decomposition from image collections
Mark Boss, Raphael Braun, Varun Jampani, Jonathan T Barron, Ce Liu, and Hendrik Lensch · 2021
Cited alongside, same era.
Philip-William Grassal, Malte Prinzler, Titus Leistner, Carsten Rother, Matthias Nießner, and Justus Thies · 2022
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Headnerf: A real-time nerf-based parametric head model
Yang Hong, Bo Peng, Haiyao Xiao, Ligang Liu, and Juyong Zhang · 2022
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Modnet: Real-time trimap-free portrait matting via objective decomposition
Zhanghan Ke, Jiayu Sun, Kaican Li, Qiong Yan, and Rynson W.H. Lau · 2022
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Robust high-resolution video matting with temporal guidance
Shanchuan Lin, Linjie Yang, Imran Saleemi, and Soumyadip Sengupta · 2022
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3d-fm gan: Towards 3d-controllable face manipulation
Yuchen Liu, Zhixin Shu, Yijun Li, Zhe Lin, Richard Zhang, and SY Kung · 2022
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Neural radiance transfer fields for relightable novel-view synthesis with global illumination
Linjie Lyu, Ayush Tewari, Thomas Leimkuehler, Marc Habermann, and Christian Theobalt · 2022
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Unsupervised learning of efficient geometry-aware neural articulated representations
Atsuhiro Noguchi, Xiao Sun, Stephen Lin, and Tatsuya Harada · 2022
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StyleSDF: High-resolution 3D-consistent image and geometry generation
Roy Or-El, Xuan Luo, Mengyi Shan, Eli Shechtman, Jeong Joon Park, and Ira Kemelmacher-Shlizerman · 2022
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EpiGRAF: Rethinking training of 3d GANs
Ivan Skorokhodov, Sergey Tulyakov, Yiqun Wang, and Peter Wonka · 2022
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Volux-gan: A generative model for 3d face synthesis with hdri relighting
Feitong Tan, Sean Fanello, Abhimitra Meka, Sergio Orts-Escolano, Danhang Tang, Rohit Pandey, Jonathan Taylor, Ping Tan, and Yinda Zhang · 2022
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Advances in neural rendering
A. Tewari, J. Thies, B. Mildenhall, P. Srinivasan, E. Tretschk, W. Yifan, C. Lassner, V. Sitzmann, R. Martin-Brualla, S. Lombardi, T. Simon, C. Theobalt, M. Nießner, J. T. Barron, G. Wetzstein, M. Zollhöfer, and V. Golyanik · 2022
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Ref-nerf: Structured view-dependent appearance for neural radiance fields
Dor Verbin, Peter Hedman, Ben Mildenhall, Todd Zickler, Jonathan T Barron, and Pratul P Srinivasan · 2022
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Sunstage: Portrait reconstruction and relighting using the sun as a light stage
Yifan Wang, Aleksander Holynski, Xiuming Zhang, and Xuaner Cecilia Zhang · 2022
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GRAM-HD: 3D-consistent image generation at high resolution with generative radiance manifolds, 2022
Jianfeng Xiang, Jiaolong Yang, Yu Deng, and Xin Tong · 2022
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3D-aware image synthesis via learning structural and textural representations
Yinghao Xu, Sida Peng, Ceyuan Yang, Yujun Shen, and Bolei Zhou · 2022
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GIRAFFE HD: A high-resolution 3D-aware generative model
Yang Xue, Yuheng Li, Krishna Kumar Singh, and Yong Jae Lee · 2022
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Learning to relight portrait images via a virtual light stage and synthetic-to-real adaptation
Yu-Ying Yeh, Koki Nagano, Sameh Khamis, Jan Kautz, Ming-Yu Liu, and Ting-Chun Wang · 2022
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Avatargen: a 3d generative model for animatable human avatars
Jianfeng Zhang, Zihang Jiang, Dingdong Yang, Hongyi Xu, Yichun Shi, Guoxian Song, Zhongcong Xu, Xinchao Wang, and Jiashi Feng · 2022
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Multi-view consistent generative adversarial networks for 3D-aware image synthesis
Xuanmeng Zhang, Zhedong Zheng, Daiheng Gao, Bang Zhang, Pan Pan, and Yi Yang · 2022
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