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We introduce a method for novel view synthesis given only a single wide-baseline stereo image pair.
Random sample consensus: a paradigm for model fitting with applications to image analysis and automated cartography
Martin A Fischler and Robert C Bolles · 1981
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Recovering baseline and orientation from essential matrix
Berthold KP Horn · 1990
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Modeling and rendering architecture from photographs: A hybrid geometry-and image-based approach
Paul E Debevec, Camillo J Taylor, and Jitendra Malik · 1996
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Light field rendering
Marc Levoy and Pat Hanrahan · 1996
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Plenoptic modeling and rendering from image sequences taken by a hand-held camera
Benno Heigl, Reinhard Koch, Marc Pollefeys, Joachim Denzler, and L Van Gool · 1999
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Review of image-based rendering techniques
Harry Shum and Sing Bing Kang · 2000
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Unstructured lumigraph rendering
Chris Buehler, Michael Bosse, Leonard McMillan, Steven Gortler, and Michael Cohen · 2001
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Image quality assessment: From error visibility to structural similarity
Zhou Wang, Alan C Bovik, Hamid R Sheikh, and Eero P Simoncelli · 2004
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Light field photography with a hand-held plenoptic camera
Ren Ng, Marc Levoy, Mathieu Brédif, Gene Duval, Mark Horowitz, and Pat Hanrahan · 2005
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Floating textures
Martin Eisemann, Bert De Decker, Marcus Magnor, Philippe Bekaert, Edilson De Aguiar, Naveed Ahmed, Christian Theobalt, and Anita Sellent · 2008
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Content-preserving warps for 3d video stabilization
Feng Liu, Michael Gleicher, Hailin Jin, and Aseem Agarwala · 2009
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Depth synthesis and local warps for plausible image-based navigation
Gaurav Chaurasia, Sylvain Duchene, Olga Sorkine-Hornung, and George Drettakis · 2013
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4d model flow: Precomputed appearance alignment for real-time 4d video interpolation
Dan Casas, Christian Richardt, John Collomosse, Christian Theobalt, and Adrian Hilton · 2015
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Scalable inside-out image-based rendering
Peter Hedman, Tobias Ritschel, George Drettakis, and Gabriel Brostow · 2016
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Soft 3d reconstruction for view synthesis
Eric Penner and Li Zhang · 2017
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Montage4d: Interactive seamless fusion of multiview video textures
Ruofei Du, Ming Chuang, Wayne Chang, Hugues Hoppe, and Amitabh Varshney · 2018
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Deep blending for free-viewpoint image-based rendering
Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis, and Gabriel Brostow · 2018
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Rendernet: A deep convolutional network for differentiable rendering from 3d shapes
Thu H Nguyen-Phuoc, Chuan Li, Stephen Balaban, and Yongliang Yang · 2018
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The unreasonable effectiveness of deep networks as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Stereo magnification: Learning view synthesis using multiplane images
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely · 2018
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Neural volumes: Learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
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Deepvoxels: Learning persistent 3d feature embeddings
Vincent Sitzmann, Justus Thies, Felix Heide, Matthias Nießner, Gordon Wetzstein, and Michael Zollhöfer · 2019
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Scene representation networks: Continuous 3d-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Pushing the boundaries of view extrapolation with multiplane images
Pratul P Srinivasan, Richard Tucker, Jonathan T Barron, Ravi Ramamoorthi, Ren Ng, and Noah Snavely · 2019
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Neural point-based graphics
Kara-Ali Aliev, Artem Sevastopolsky, Maria Kolos, Dmitry Ulyanov, and Victor Lempitsky · 2020
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Neural sparse voxel fields
Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua, and Christian Theobalt · 2020
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NeRF: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Common objects in 3d: Large-scale learning and evaluation of real-life 3d category reconstruction
Jeremy Reizenstein, Roman Shapovalov, Philipp Henzler, Luca Sbordone, Patrick Labatut, and David Novotny · 2021
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Mehdi SM Sajjadi, Henning Meyer, Etienne Pot, Urs Bergmann, Klaus Greff, Noha Radwan, Suhani Vora, Mario Lucic, Daniel Duckworth, Alexey Dosovitskiy, et al · 2021
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Light field networks: Neural scene representations with single-evaluation rendering
Vincent Sitzmann, Semon Rezchikov, Bill Freeman, Josh Tenenbaum, and Fredo Durand · 2021
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Grf: Learning a general radiance field for 3d representation and rendering
Alex Trevithick and Bo Yang · 2021
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Ibrnet: Learning multi-view image-based rendering
Qianqian Wang, Zhicheng Wang, Kyle Genova, Pratul Srinivasan, Howard Zhou, Jonathan T. Barron, Ricardo Martin-Brualla, Noah Snavely, and Thomas Funkhouser · 2021
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Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision
Michael Niemeyer, Lars Mescheder, Michael Oechsle, and Andreas Geiger · 2020
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Free view synthesis
Gernot Riegler and Vladlen Koltun · 2020
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Superglue: Learning feature matching with graph neural networks
Paul-Edouard Sarlin, Daniel DeTone, Tomasz Malisiewicz, and Andrew Rabinovich · 2020
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SuperGlue: Learning feature matching with graph neural networks
Paul-Edouard Sarlin, Daniel DeTone, Tomasz Malisiewicz, and Andrew Rabinovich · 2020
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Implicit neural representations with periodic activation functions
Vincent Sitzmann, Julien N.P. Martel, Alexander W. Bergman, David B. Lindell, and Gordon Wetzstein · 2020
Cited alongside, same era.
Single-view view synthesis with multiplane images
Richard Tucker and Noah Snavely · 2020
Cited alongside, same era.
Later among the works it cites.
pixelNeRF: Neural radiance fields from one or few images
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa · 2021
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Tensorf: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
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Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil, Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
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Geonerf: Generalizing nerf with geometry priors
Mohammad Mahdi Johari, Yann Lepoittevin, and François Fleuret · 2022
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Vision transformer for nerf-based view synthesis from a single input image
Kai-En Lin, Lin Yen-Chen, Wei-Sheng Lai, Tsung-Yi Lin, Yi-Chang Shih, and Ravi Ramamoorthi · 2022
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Neural rays for occlusion-aware image-based rendering
Yuan Liu, Sida Peng, Lingjie Liu, Qianqian Wang, Peng Wang, Christian Theobalt, Xiaowei Zhou, and Wenping Wang · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Regnerf: Regularizing neural radiance fields for view synthesis from sparse inputs
Michael Niemeyer, Jonathan T Barron, Ben Mildenhall, Mehdi SM Sajjadi, Andreas Geiger, and Noha Radwan · 2022
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Generalizable patch-based neural rendering
Mohammed Suhail, Carlos Esteves, Leonid Sigal, and Ameesh Makadia · 2022
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Light field neural rendering
Mohammed Suhail, Carlos Esteves, Leonid Sigal, and Ameesh Makadia · 2022
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Volume rendering digest (for nerf)
Andrea Tagliasacchi and Ben Mildenhall · 2022
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Advances in neural rendering
Ayush Tewari, Justus Thies, Ben Mildenhall, Pratul Srinivasan, Edgar Tretschk, W Yifan, Christoph Lassner, Vincent Sitzmann, Ricardo Martin-Brualla, Stephen Lombardi, et al · 2022
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Neural fields in visual computing and beyond
Yiheng Xie, Towaki Takikawa, Shunsuke Saito, Or Litany, Shiqin Yan, Numair Khan, Federico Tombari, James Tompkin, Vincent Sitzmann, and Srinath Sridhar · 2022
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Input-level inductive biases for 3d reconstruction
Wang Yifan, Carl Doersch, Relja Arandjelović, João Carreira, and Andrew Zisserman · 2022
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Video extrapolation in space and time
Yunzhi Zhang and Jiajun Wu · 2022
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