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Musical professionals who produce material for non-musical stakeholders often face communication challenges in the early ideation stage.
Similarity Analysis of Visual Sketch-based Search for Sounds
Lars Engeln, Nhat Long Le, Matthew McGinity, and Rainer Groh. 2021 · 2021
Earlier work this paper cites.
Examining emotion perception agreement in live music performance
Simin Yang, Courtney Nicole Reed, Elaine Chew, and Mathieu Barthet. 2021 · 2021
Earlier work this paper cites.
Gesture-Timbre Space: Multidimensional Feature Mapping Using Machine Learning. In Proceedings of International Symposium on Computer Music Multidisciplinary Research . Springer, Tokyo, Japan, 600–622
Michael Zbyszyński, Balandino Di Donato, Federico Ghelli Visi, and Atau Tanaka. 2021 · 2021
Earlier work this paper cites.
“It’s cleaner, definitely”: Collaborative Process in Audio Production
Thomas Deacon, Patrick Healey, and Mathieu Barthet. 2022 · 2022
Earlier work this paper cites.
MusicLM: Generating Music From Text
Andrea Agostinelli, Timo I Denk, Zalán Borsos, Jesse Engel, Mauro Verzetti, Antoine Caillon, Qingqing Huang, Aren Jansen, Adam Roberts, Marco Tagliasacchi, et al · 2023
Cited alongside, same era.
SketchSynth: cross-modal control of sound synthesis
Sebastian Löbbers and György Fazekas. 2023 · 2023
Cited alongside, same era.
GTR-CTRL: Instrument and Genre Conditioning for Guitar-Focused Music Generation with Transformers
Pedro Sarmento, Adarsh Kumar, Yu-Hua Chen, CJ Carr, Zack Zukowski, and Mathieu Barthet. 2023 · 2023
Cited alongside, same era.
AudioStellar, an open source corpus-based musical instrument for latent sound structure discovery and sonic experimentation. In Proceedings of International Computer Music Conference . Michigan Publishing Services, Santiago, Chile, 62–67
Leandro Garber, T Ciccola, and JC Amusategui. 2021 · 2027
Closest in time.
Sketching sounds: an exploratory study on sound-shape associations. In Proceedings of International Computer Music Conference . Michigan Publishing Services, Santiago, Chile, 299–304
Sebastian Löbbers, Mathieu Barthet, and György Fazekas. 2021 · 2027
Closest in time.
Seeing Sounds, Hearing Shapes: a gamified study to evaluate sound-sketches. In Proceedings International Computer Music Conference . Michigan Publishing Services, Limerick, Ireland, 174–179
Sebastian Löbbers and György Fazekas. 2022 · 2027
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