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Touch plays a fundamental role in manipulation for humans; however, machine perception of contact and pressure typically requires invasive sensors.
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Towards force sensing from vision: Observing hand-object interactions to infer manipulation forces
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Sensel Morph haptic sensing tablet
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Yilei Shi, Haimo Zhang, Kaixing Zhao, Jiashuo Cao, Mengmeng Sun, and Suranga Nanayakkara · 2020
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Tekscan · 2020
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Pavel Yakubovskiy · 2020
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Jie Hu, Li Shen, and Gang Sun · 2018
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MRTouch: adding touch input to head-mounted mixed reality
Robert Xiao, Julia Schwarz, Nick Throm, Andrew D. Wilson, and Hrvoje Benko · 2018
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Estimating 3d motion and forces of person-object interactions from monocular video
Zongmian Li, Jirí Sedlár, Justin Carpentier, Ivan Laptev, Nicolas Mansard, and Josef Sivic · 2019
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TouchPose: Hand pose prediction, depth estimation, and touch classification from capacitive images
Karan Ahuja, Paul Streli, and Christian Holz · 2021
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Reskin: versatile, replaceable, lasting tactile skins
Raunaq Bhirangi, Tess Hellebrekers, Carmel Majidi, and Abhinav Gupta · 2021
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Yu-Wei Chao, Wei Yang, Yu Xiang, Pavlo Molchanov, Ankur Handa, Jonathan Tremblay, Yashraj S Narang, Karl Van Wyk, Umar Iqbal, Stan Birchfield, et al · 2021
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3d hand pose estimation on conventional capacitive touchscreens
Frederick Choi, Sven Mayer, and Chris Harrison · 2021
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ContactOpt: Optimizing contact to improve grasps
Patrick Grady, Chengcheng Tang, Christopher D. Twigg, Minh Vo, Samarth Brahmbhatt, and Charles C. Kemp · 2021
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Learning human–environment interactions using conformal tactile textiles
Yiyue Luo, Yunzhu Li, Pratyusha Sharma, Wan Shou, Kui Wu, Michael Foshey, Beichen Li, Tomás Palacios, Antonio Torralba, and Wojciech Matusik · 2021
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Tapid: Rapid touch interaction in virtual reality using wearable sensing
Manuel Meier, Paul Streli, Andreas Fender, and Christian Holz · 2021
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Farout touch: Extending the range of ad hoc touch sensing with depth cameras
Vivian Shen, James Spann, and Chris Harrison · 2021
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Comfortable user interfaces: Surfaces reduce input error, time, and exertion for tabletop and mid-air user interfaces
Yi Fei Cheng, Tiffany Luong, Andreas Rene Fender, Paul Streli, and Christian Holz · 2022
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PressureVision: estimating hand pressure from a single RGB image
Patrick Grady, Chengcheng Tang, Samarth Brahmbhatt, Christopher D. Twigg, Chengde Wan, James Hays, and Charles C. Kemp · 2022
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Hololens 2 technical evaluation as mixed reality guide
Hung-Jui Guo and Balakrishnan Prabhakaran · 2022
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Umetrack: Unified multi-view end-to-end hand tracking for vr
Shangchen Han, Po-chen Wu, Yubo Zhang, Beibei Liu, Linguang Zhang, Zheng Wang, Weiguang Si, Peizhao Zhang, Yujun Cai, Tomas Hodan, et al · 2022
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Oakink: A large-scale knowledge repository for understanding hand-object interaction
Lixin Yang, Kailin Li, Xinyu Zhan, Fei Wu, Anran Xu, Liu Liu, and Cewu Lu · 2022
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Learning to detect touches on cluttered tables
Norberto Adrian Goussies, Kenji Hata, Shruthi Prabhakara, Abhishek Amit, Tony Aube, Carl Cepress, Diana Chang, Li-Te Cheng, Horia Stefan Ciurdar, Mike Cleron, et al · 2023
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