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Neural fields have revolutionized the area of 3D reconstruction and novel view synthesis of rigid scenes.
A class of methods for solving nonlinear simultaneous equations
Charles G Broyden · 1965
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Skinning mesh animations
Doug L. James and Christopher D. Twigg · 2005
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Pose-conditioned joint angle limits for 3D human pose reconstruction
Ijaz Akhter and Michael J. Black · 2015
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SMPL: A skinned multi-person linear model
Matthew Loper, Naureen Mahmood, Javier Romero, Gerard Pons-Moll, and Michael J. Black · 2015
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Dynamic FAUST: Registering human bodies in motion
Federica Bogo, Javier Romero, Gerard Pons-Moll, and Michael J. Black · 2017
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AMASS: Archive of motion capture as surface shapes
Naureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll, and Michael J. Black · 2019
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Occupancy networks: Learning 3D reconstruction in function space
Lars Mescheder, Michael Oechsle, Michael Niemeyer, Sebastian Nowozin, and Andreas Geiger · 2019
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Texture fields: Learning texture representations in function space
Michael Oechsle, Lars Mescheder, Michael Niemeyer, Thilo Strauss, and Andreas Geiger · 2019
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DeepSDF: Learning continuous signed distance functions for shape representation
Jeong Joon Park, Peter Florence, Julian Straub, Richard Newcombe, and Steven Lovegrove · 2019
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PIFu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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Scene representation networks: Continuous 3D-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Sal: Sign agnostic learning of shapes from raw data
Matan Atzmon and Yaron Lipman · 2020
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Implicit functions in feature space for 3D shape reconstruction and completion
Julian Chibane, Thiemo Alldieck, and Gerard Pons-Moll · 2020
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Neural articulated shape approximation
Boyang Deng, JP Lewis, Timothy Jeruzalski, Gerard Pons-Moll, Geoffrey Hinton, Mohammad Norouzi, and Andrea Tagliasacchi · 2020
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Implicit geometric regularization for learning shapes
Amos Gropp, Lior Yariv, Niv Haim, Matan Atzmon, and Yaron Lipman · 2020
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Geo-pifu: Geometry and pixel aligned implicit functions for single-view human reconstruction
Tong He, John Collomosse, Hailin Jin, and Stefano Soatto · 2020
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Arch: Animatable reconstruction of clothed humans
Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, and Tony Tung · 2020
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Nilbs: Neural inverse linear blend skinning
Timothy Jeruzalski, David IW Levin, Alec Jacobson, Paul Lalonde, Mohammad Norouzi, and Andrea Tagliasacchi · 2020
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Neural sparse voxel fields
Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua, and Christian Theobalt · 2020
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Learning to dress 3D people in generative clothing
Qianli Ma, Jinlong Yang, Anurag Ranjan, Sergi Pujades, Gerard Pons-Moll, Siyu Tang, and Michael J. Black · 2020
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NeRF: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
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Differentiable volumetric rendering: Learning implicit 3D representations without 3D supervision
Michael Niemeyer, Lars Mescheder, Michael Oechsle, and Andreas Geiger · 2020
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Convolutional occupancy networks
Songyou Peng, Michael Niemeyer, Lars Mescheder, Marc Pollefeys, and Andreas Geiger · 2020
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PIFuHD: Multi-level pixel-aligned implicit function for high-resolution 3D human digitization
Shunsuke Saito, Tomas Simon, Jason Saragih, and Hanbyul Joo · 2020
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Multiview neural surface reconstruction by disentangling geometry and appearance
Lior Yariv, Yoni Kasten, Dror Moran, Meirav Galun, Matan Atzmon, Basri Ronen, and Yaron Lipman · 2020
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Animatable neural radiance fields from monocular rgb videos
Jianchuan Chen, Ying Zhang, Di Kang, Xuefei Zhe, Linchao Bao, Xu Jia, and Huchuan Lu · 2021
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SNARF: Differentiable forward skinning for animating non-rigid neural implicit shapes
Xu Chen, Yufeng Zheng, Michael J Black, Otmar Hilliges, and Andreas Geiger · 2021
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Generative neural articulated radiance fields
Alexander W. Bergman, Petr Kellnhofer, Wang Yifan, Eric R. Chan, David B. Lindell, and Gordon Wetzstein · 2022
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Tensorf: Tensorial radiance fields
Anpei Chen, Zexiang Xu, Andreas Geiger, Jingyi Yu, and Hao Su · 2022
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gdna: Towards generative detailed neural avatars
Xu Chen, Tianjian Jiang, Jie Song, Jinlong Yang, Michael J Black, Andreas Geiger, and Otmar Hilliges · 2022
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Lisa: Learning implicit shape and appearance of hands
Enric Corona, Tomas Hodan, Minh Vo, Francesc Moreno-Noguer, Chris Sweeney, Richard Newcombe, and Lingni Ma · 2022
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PINA: Learning a personalized implicit neural avatar from a single RGB-D video sequence
Zijian Dong, Chen Guo, Jie Song, Xu Chen, Andreas Geiger, and Otmar Hilliges · 2022
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Avatarclip: Zero-shot text-driven generation and animation of 3d avatars
Fangzhou Hong, Mingyuan Zhang, Liang Pan, Zhongang Cai, Lei Yang, and Ziwei Liu · 2022
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Enric Corona, Albert Pumarola, Guillem Alenyà, Gerard Pons-Moll, and Francesc Moreno-Noguer · 2021
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Fastnerf: High-fidelity neural rendering at 200fps
Stephan J Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton, and Julien Valentin · 2021
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ARCH++: Animation-ready clothed human reconstruction revisited
Tong He, Yuanlu Xu, Shunsuke Saito, Stefano Soatto, and Tony Tung · 2021
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Baking neural radiance fields for real-time view synthesis
Peter Hedman, Pratul P. Srinivasan, Ben Mildenhall, Jonathan T. Barron, and Paul Debevec · 2021
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Neural Actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
Cited alongside, same era.
LEAP: Learning articulated occupancy of people
Marko Mihajlovic, Yan Zhang, Michael J Black, and Siyu Tang · 2021
Cited alongside, same era.
Neural articulated radiance field
Atsuhiro Noguchi, Xiao Sun, Stephen Lin, and Tatsuya Harada · 2021
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Selfrecon: Self reconstruction your digital avatar from monocular video
Boyi Jiang, Yang Hong, Hujun Bao, and Juyong Zhang · 2022
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Neuman: Neural human radiance field from a single video
Wei Jiang, Kwang Moo Yi, Golnoosh Samei, Oncel Tuzel, and Anurag Ranjan · 2022
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Tava: Template-free animatable volumetric actors
Ruilong Li, Julian Tanke, Minh Vo, Michael Zollhoefer, Jürgen Gall, Angjoo Kanazawa, and Christoph Lassner · 2022
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Learning implicit templates for point-based clothed human modeling
Siyou Lin, Hongwen Zhang, Zerong Zheng, Ruizhi Shao, and Yebin Liu · 2022
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COAP: Compositional articulated occupancy of people
Marko Mihajlovic, Shunsuke Saito, Aayush Bansal, Michael Zollhoefer, and Siyu Tang · 2022
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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Unsupervised learning of efficient geometry-aware neural articulated representations
Atsuhiro Noguchi, Xiao Sun, Stephen Lin, and Tatsuya Harada · 2022
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Animatable neural implict surfaces for creating avatars from videos
Sida Peng, Shangzhan Zhang, Zhen Xu, Chen Geng, Boyi Jiang, Hujun Bao, and Xiaowei Zhou · 2022
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Plenoxels: Radiance fields without neural networks
Sara Fridovich-Keil and Alex Yu, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2022
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Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
Cheng Sun, Min Sun, and Hwann-Tzong Chen · 2022
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Arah: Animatable volume rendering of articulated human sdfs
Shaofei Wang, Katja Schwarz, Andreas Geiger, and Siyu Tang · 2022
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HumanNeRF: Free-viewpoint rendering of moving people from monocular video
Chung-Yi Weng, Brian Curless, Pratul P. Srinivasan, Jonathan T. Barron, and Ira Kemelmacher-Shlizerman · 2022
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ICON: Implicit Clothed humans Obtained from Normals
Yuliang Xiu, Jinlong Yang, Dimitrios Tzionas, and Michael J Black · 2022
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Avatargen: A 3d generative model for animatable human avatars
Jianfeng Zhang, Zihang Jiang, Dingdong Yang, Hongyi Xu, Yichun Shi, Guoxian Song, Zhongcong Xu, Xinchao Wang, and Jiashi Feng · 2022
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IMAvatar: Implicit morphable head avatars from videos
Yufeng Zheng, Victoria Fernández Abrevaya, Xu Chen, Marcel C Bühler, Michael J Black, and Otmar Hilliges · 2022
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