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How does empathy influence creative problem solving? We introduce a computational empathy intervention based on context-specific affective mimicry and perspective taking by a virtual agent appearing in the form of a well-dressed polar bear.
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James Russell · 1980
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“Measuring individual differences in empathy: evidence for a multidimensional approach.”
Mark Davis · 1983
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“Positive affect facilitates creative problem solving.”
Alice Isen, Kimberly Daubman and Gary Nowicki · 1987
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“Positive affect and decision making.”
Alice Isen · 1993
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“Affective computing”, 1995
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“Beyond valence: Toward a model of emotion-specific influences on judgement and choice”
Jennifer. Lerner and Dacher Keltner · 2000
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“This computer responds to user frustration: Theory, design, and results”
Jonathan Klein, Youngme Moon and Rosalind Picard · 2002
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“The empathy quotient: an investigation of adults with Asperger syndrome or high functioning autism, and normal sex differences”
Simon Baron-Cohen and Sally Wheelwright · 2004
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“Measuring empathy: reliability and validity of the Empathy Quotient”
Emma Lawrence et al · 2004
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“Heart Strings and Purse Strings: Carryover Effects of Emotions on Economic Decisions”
Jennifer Lerner and George Small Deborah · 2004
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“Towards caring machines”
Timothy Bickmore and Rosalind Picard · 2004
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“Computers that care: investigating the effects of orientation of emotion exhibited by an embodied computer agent”, 2005
Scott Brave, Clifford Nass and Kevin Hutchinson · 2005
Cited alongside, same era.
“Cognitive Reflection and Decision Making”
Shane Frederick · 2005
Cited alongside, same era.
“Portrait of the angry decision maker: how appraisal tendencies shape anger’s influence on cognition”
Jennifer. Lerner and Larissa. Tiedens · 2006
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“The motivational pull of video games: A self-determination theory approach”
Richard Ryan, C Rigby and Andrew Przybylski · 2006
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“Emotional Policy: Personal Sadness and Anger Shape Judgments about a Welfare Case”
Deborah. Small and Jennifer. Lerner · 2008
Cited alongside, same era.
“Self-report captures 27 distinct categories of emotion bridged by continuous gradients”
Alan. Cowen and Dacher Keltner · 2017
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“Evaluating Empathy in Artificial Agents”
Ozge Yalcin · 2019
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“Evaluating levels of emotional contagion with an embodied conversational agent”, 2019
Ozge Yalçın and Steve DiPaola · 2019
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“Towards Understanding Emotional Intelligence for Behavior Change Chatbots”
Asma Ghandeharioun, Daniel McDuff, Mary Czerwinski and Kael Rowan · 2019
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“EMMA, An Emotion-Aware Wellbeing Chatbot”
Asma Ghandeharioun, Daniel McDuff, Mary Czerwinski and Kael Rowan · 2019
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“Sex and gender analysis improves science and engineering”
Cara Tannenbaum et al · 2019
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R Spreng*, Margaret McKinnon*, Raymond Mar and Brian Levine · 2009
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“Affective learning: Empathetic agents with emotional facial and tone of voice expressions”
Christos Moridis and Anastasios Economides · 2012
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“Emotion in games”
Georgios Yannakakis and Ana Paiva · 2014
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“VADER: A parsimonious rule-based model for sentiment analysis of social media text”, 2014
Clayton Hutto and Eric Gilbert · 2014
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“Emotion and Decision Making”
Jennifer. Lerner, Ye Li, Piercarlo Valdesolo and Karim. Kassam · 2015
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“I remember you! interaction with memory for an empathic virtual robotic tutor”, 2016
Helen Hastie et al · 2016
Cited alongside, same era.
“Gamification of Cognitive Assessment and Cognitive Training: A Systematic Review of Applications and Efficacy”
Jim Lumsden et al · 2016
Cited alongside, same era.
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“The Guardians: Designing a Game for Long-term Engagement with Mental Health Therapy”
Craig Ferguson, Robert Lewis, Chelsey Wilks and Rosalind. Picard · 2021
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“Detecting Individual Decision-Making Style: Exploring Behavioral Stylometry in Chess”
Reid McIlroy-Young et al · 2021
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“Smartphones and the neuroscience of mental health”
Claire Gillan and Robb Rutledge · 2021
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“A Friendly Face in the Crowd: Reducing Public Speaking Anxiety with an Emotional Support Agent in the Audience”, 2021, pp. 156–163
Prasanth Murali, Ha Trinh, Lazlo Ring and Timothy Bickmore · 2021
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“Ten things every manager should know about nonverbal behavior”
Dana Carney · 2021
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“The Sudden Rise of Wordle”, 2022
Alexis Benveniste · 2022
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“Escape! Bot: Social Robots as Creative Problem-Solving Partners”
Safinah Ali, Nisha Devasia and Cynthia Breazeal · 2022
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“Designing empathic virtual agents: manipulating animation, voice, rendering, and empathy to create persuasive agents”
Dhaval Parmar et al · 2022
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“I enjoy writing and playing, do you: A Personalized and Emotion Grounded Dialogue Agent using Generative Adversarial Network”
Mauajama Firdaus, Naveen Thangavelu, Asif Ekbal and Pushpak Bhattacharyya · 2022
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