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In this work, we advance the neural head avatar technology to the megapixel resolution while focusing on the particularly challenging task of cross-driving synthesis, i.e., when the appearance of the driving image is substantially different from the animated source image.
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A Style-Based Generator Architecture for Generative Adversarial Networks
Tero Karras, Samuli Laine, and Timo Aila. 2019 · 2019
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Stephen Lombardi, Tomas Simon, Jason M. Saragih, Gabriel Schwartz, Andreas M. Lehrmann, and Yaser Sheikh. 2019 · 2019
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Decoupled Weight Decay Regularization. In ICLR
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Animating Arbitrary Objects via Deep Motion Transfer
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First Order Motion Model for Image Animation
Aliaksandr Siarohin, Stéphane Lathuilière, S. Tulyakov, Elisa Ricci, and N. Sebe. 2019b · 2019
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Face2Face: real-time face capture and reenactment of RGB videos
Justus Thies, Michael Zollhöfer, Marc Stamminger, Christian Theobalt, and Matthias Nießner. 2019 · 2019
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Few-Shot Adversarial Learning of Realistic Neural Talking Head Models
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Resolution-robust Large Mask Inpainting with Fourier Convolutions
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One-Shot Free-View Neural Talking-Head Synthesis for Video Conferencing
Ting-Chun Wang, Arun Mallya, and Ming-Yu Liu. 2021 · 2021
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BANMo: Building Animatable 3D Neural Models from Many Casual Videos
Gengshan Yang, Minh Vo, Natalia Neverova, Deva Ramanan, Andrea Vedaldi, and Hanbyul Joo. 2021 · 2021
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MODNet: Real-Time Trimap-Free Portrait Matting via Objective Decomposition. In AAAI
Zhanghan Ke, Jiayu Sun, Kaican Li, Qiong Yan, and Rynson W.H. Lau. 2022 · 2022
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