2022

Evolving Curricula with Regret-Based Environment Design

Parker-Holder, Jack, Jiang, Minqi, Dennis, Michael et al.

Understand

It remains a significant challenge to train generally capable agents with reinforcement learning (RL).

  • A promising avenue for improving the robustness of RL agents is through the use of curricula.
  • One such class of methods frames environment design as a game between a student and a teacher, using regret-based objectives to produce environment instantiations (or levels) at the frontier of the student agent's capabilities.
  • These methods benefit from their generality, with theoretical guarantees at equilibrium, yet they often struggle to find effective levels in challenging design spaces.

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