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We present a new neural representation, called Neural Ray (NeuRay), for the novel view synthesis task.
The lumigraph
Steven J Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F Cohen · 1996
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Light field rendering
Marc Levoy and Pat Hanrahan · 1996
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Image quality metrics: Psnr vs. ssim
Alain Hore and Djemel Ziou · 2010
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Unstructured light fields
Abe Davis, Marc Levoy, and Fredo Durand · 2012
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Depth synthesis and local warps for plausible image-based navigation
Gaurav Chaurasia, Sylvain Duchene, Olga Sorkine-Hornung, and George Drettakis · 2013
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Large scale multi-view stereopsis evaluation
Rasmus Jensen, Anders Dahl, George Vogiatzis, Engil Tola, and Henrik Aanæs · 2014
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Adam: A method for stochastic optimization
Diederik P Kingma and Jimmy Ba · 2014
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Deep residual learning for image recognition
Kaiming He, Xiangyu Zhang, Shaoqing Ren, and Jian Sun · 2016
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Scalable inside-out image-based rendering
Peter Hedman, Tobias Ritschel, George Drettakis, and Gabriel Brostow · 2016
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Learning-based view synthesis for light field cameras
Nima Khademi Kalantari, Ting-Chun Wang, and Ravi Ramamoorthi · 2016
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Structure-from-motion revisited
Johannes Lutz Schönberger and Jan-Michael Frahm · 2016
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Pixelwise view selection for unstructured multi-view stereo
Johannes Lutz Schönberger, Enliang Zheng, Marc Pollefeys, and Jan-Michael Frahm · 2016
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Soft 3d reconstruction for view synthesis
Eric Penner and Li Zhang · 2017
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Deep blending for free-viewpoint image-based rendering
Peter Hedman, Julien Philip, True Price, Jan-Michael Frahm, George Drettakis, and Gabriel Brostow · 2018
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MVSNet: Depth inference for unstructured multi-view stereo
Yao Yao, Zixin Luo, Shiwei Li, Tian Fang, and Long Quan · 2018
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The unreasonable effectiveness of deep features as a perceptual metric
Richard Zhang, Phillip Isola, Alexei A Efros, Eli Shechtman, and Oliver Wang · 2018
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Stereo magnification: Learning view synthesis using multiplane images
Tinghui Zhou, Richard Tucker, John Flynn, Graham Fyffe, and Noah Snavely · 2018
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Extreme view synthesis
Inchang Choi, Orazio Gallo, Alejandro Troccoli, Min H Kim, and Jan Kautz · 2019
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Deepview: View synthesis with learned gradient descent
John Flynn, Michael Broxton, Paul Debevec, Matthew DuVall, Graham Fyffe, Ryan Overbeck, Noah Snavely, and Richard Tucker · 2019
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Neural rendering and reenactment of human actor videos
Lingjie Liu, Weipeng Xu, Michael Zollhoefer, Hyeongwoo Kim, Florian Bernard, Marc Habermann, Wenping Wang, and Christian Theobalt · 2019
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Neural Volumes: Learning dynamic renderable volumes from images
Stephen Lombardi, Tomas Simon, Jason Saragih, Gabriel Schwartz, Andreas Lehrmann, and Yaser Sheikh · 2019
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Local light field fusion: Practical view synthesis with prescriptive sampling guidelines
Ben Mildenhall, Pratul P Srinivasan, Rodrigo Ortiz-Cayon, Nima Khademi Kalantari, Ravi Ramamoorthi, Ren Ng, and Abhishek Kar · 2019
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PIFu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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DeepVoxels: Learning persistent 3d feature embeddings
Vincent Sitzmann, Justus Thies, Felix Heide, Matthias Nießner, Gordon Wetzstein, and Michael Zollhofer · 2019
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Scene representation networks: Continuous 3d-structure-aware neural scene representations
Vincent Sitzmann, Michael Zollhöfer, and Gordon Wetzstein · 2019
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Deferred neural rendering: Image synthesis using neural textures
Justus Thies, Michael Zollhöfer, and Matthias Nießner · 2019
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Deep view synthesis from sparse photometric images
Zexiang Xu, Sai Bi, Kalyan Sunkavalli, Sunil Hadap, Hao Su, and Ravi Ramamoorthi · 2019
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Neural point-based graphics
Kara-Ali Aliev, Artem Sevastopolsky, Maria Kolos, Dmitry Ulyanov, and Victor Lempitsky · 2020
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Geo-PIFu: Geometry and pixel aligned implicit functions for single-view human reconstruction
Neural lumigraph rendering
Petr Kellnhofer, Lars Jebe, Andrew Jones, Ryan Spicer, Kari Pulli, and Gordon Wetzstein · 2021
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Point-based neural rendering with per-view optimization
Georgios Kopanas, Julien Philip, Thomas Leimkühler, and George Drettakis · 2021
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Neural actor: Neural free-view synthesis of human actors with pose control
Lingjie Liu, Marc Habermann, Viktor Rudnev, Kripasindhu Sarkar, Jiatao Gu, and Christian Theobalt · 2021
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NeRF in the wild: Neural radiance fields for unconstrained photo collections
Ricardo Martin-Brualla, Noha Radwan, Mehdi Sajjadi, Jonathan T. Barron, Alexey Dosovitskiy, and Daniel Duckworth · 2021
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GIRAFFE: Representing scenes as compositional generative neural feature fields
Michael Niemeyer and Andreas Geiger · 2021
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Animatable neural radiance fields for human body modeling
Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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Tong He, John Collomosse, Hailin Jin, and Stefano Soatto · 2020
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Neural sparse voxel fields
Lingjie Liu, Jiatao Gu, Kyaw Zaw Lin, Tat-Seng Chua, and Christian Theobalt · 2020
Cited alongside, same era.
Neural human video rendering by learning dynamic textures and rendering-to-video translation
Lingjie Liu, Weipeng Xu, Marc Habermann, Michael Zollhöfer, Florian Bernard, Hyeongwoo Kim, Wenping Wang, and Christian Theobalt · 2020
Cited alongside, same era.
Dist: Rendering deep implicit signed distance function with differentiable sphere tracing
Shaohui Liu, Yinda Zhang, Songyou Peng, Boxin Shi, Marc Pollefeys, and Zhaopeng Cui · 2020
Cited alongside, same era.
NeRF: Representing scenes as neural radiance fields for view synthesis
Ben Mildenhall, Pratul P Srinivasan, Matthew Tancik, Jonathan T Barron, Ravi Ramamoorthi, and Ren Ng · 2020
Cited alongside, same era.
Differentiable volumetric rendering: Learning implicit 3d representations without 3d supervision
Michael Niemeyer, Lars Mescheder, Michael Oechsle, and Andreas Geiger · 2020
Cited alongside, same era.
Free view synthesis
Gernot Riegler and Vladlen Koltun · 2020
Cited alongside, same era.
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Neural Body: Implicit neural representations with structured latent codes for novel view synthesis of dynamic humans
Sida Peng, Yuanqing Zhang, Yinghao Xu, Qianqian Wang, Qing Shuai, Hujun Bao, and Xiaowei Zhou · 2021
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PVA: Pixel-aligned volumetric avatars
Amit Raj, Michael Zollhoefer, Tomas Simon, Jason Saragih, Shunsuke Saito, James Hays, and Stephen Lombardi · 2021
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KiloNeRF: Speeding up neural radiance fields with thousands of tiny mlps
Christian Reiser, Songyou Peng, Yiyi Liao, and Andreas Geiger · 2021
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ShaRF: Shape-conditioned radiance fields from a single view
Konstantinos Rematas, Ricardo Martin-Brualla, and Vittorio Ferrari · 2021
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Stable view synthesis
Gernot Riegler and Vladlen Koltun · 2021
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Adop: Approximate differentiable one-pixel point rendering
Darius Rückert, Linus Franke, and Marc Stamminger · 2021
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NeRV: Neural reflectance and visibility fields for relighting and view synthesis
Pratul P Srinivasan, Boyang Deng, Xiuming Zhang, Matthew Tancik, Ben Mildenhall, and Jonathan T Barron · 2021
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Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction
Cheng Sun, Min Sun, and Hwann-Tzong Chen · 2021
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Learned initializations for optimizing coordinate-based neural representations
Matthew Tancik, Ben Mildenhall, Terrance Wang, Divi Schmidt, Pratul P Srinivasan, Jonathan T Barron, and Ren Ng · 2021
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GRF: Learning a general radiance field for 3D scene representation and rendering
Alex Trevithick and Bo Yang · 2021
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IBRNet: Learning multi-view image-based rendering
Qianqian Wang, Zhicheng Wang, Kyle Genova, Pratul Srinivasan, Howard Zhou, Jonathan T. Barron, Ricardo Martin-Brualla, Noah Snavely, and Thomas Funkhouser · 2021
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NeX: Real-time view synthesis with neural basis expansion
Suttisak Wizadwongsa, Pakkapon Phongthawee, Jiraphon Yenphraphai, and Supasorn Suwajanakorn · 2021
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Plenoxels: Radiance fields without neural networks
Alex Yu, Sara Fridovich-Keil, Matthew Tancik, Qinhong Chen, Benjamin Recht, and Angjoo Kanazawa · 2021
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PlenOctrees for real-time rendering of neural radiance fields
Alex Yu, Ruilong Li, Matthew Tancik, Hao Li, Ren Ng, and Angjoo Kanazawa · 2021
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PixelNeRF: Neural radiance fields from one or few images
Alex Yu, Vickie Ye, Matthew Tancik, and Angjoo Kanazawa · 2021
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Instant neural graphics primitives with a multiresolution hash encoding
Thomas Müller, Alex Evans, Christoph Schied, and Alexander Keller · 2022
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