2020

Demonstration-efficient Inverse Reinforcement Learning in Procedurally Generated Environments

Sestini, Alessandro, Kuhnle, Alexander, Bagdanov, Andrew D.

Understand

Deep Reinforcement Learning achieves very good results in domains where reward functions can be manually engineered.

  • At the same time, there is growing interest within the community in using games based on Procedurally Content Generation (PCG) as benchmark environments since this type of environment is perfect for studying overfitting and generalization of agents under domain shift.
  • Inverse Reinforcement Learning (IRL) can instead extrapolate reward functions from expert demonstrations, with good results even on high-dimensional problems, however there are no examples of applying these techniques to procedurally-generated environments.
  • This is mostly due to the number of demonstrations needed to find a good reward model.

Reading the bibliography…