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We present a fully automatic system that can produce high-fidelity, photo-realistic 3D digital human heads with a consumer RGB-D selfie camera.
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Real-time non-rigid reconstruction using an RGB-D camera
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High-quality hair modeling from a single portrait photo
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Single-view hair modeling using a hairstyle database
Liwen Hu, Chongyang Ma, Linjie Luo, and Hao Li. 2015 · 2015
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Regressing robust and discriminative 3D morphable models with a very deep neural network. In Proc. CVPR . IEEE, 1493–1502
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Unsupervised Training for 3D Morphable Model Regression. In Proc. CVPR . IEEE, 8377–8386
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Dynamic 3D avatar creation from hand-held video input
Alexandru Eugen Ichim, Sofien Bouaziz, and Mark Pauly. 2015 · 2015
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Omkar M Parkhi, Andrea Vedaldi, and Andrew Zisserman. 2015 · 2015
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Real-time expression transfer for facial reenactment
Justus Thies, Michael Zollhöfer, Matthias Nießner, Levi Valgaerts, Marc Stamminger, and Christian Theobalt. 2015 · 2015
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High-fidelity pose and expression normalization for face recognition in the wild. In Proc. CVPR . IEEE, 787–796
Xiangyu Zhu, Zhen Lei, Junjie Yan, Dong Yi, and Stan Z Li. 2015 · 2015
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Lightweight eye capture using a parametric model
Pascal Bérard, Derek Bradley, Markus Gross, and Thabo Beeler. 2016 · 2016
Cited alongside, same era.
A 3d morphable model learnt from 10,000 faces. In Proc. CVPR . IEEE, 5543–5552
James Booth, Anastasios Roussos, Stefanos Zafeiriou, Allan Ponniah, and David Dunaway. 2016 · 2016
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Modern techniques and applications for real-time non-rigid registration
Sofien Bouaziz, Andrea Tagliasacchi, Hao Li, and Mark Pauly. 2016 · 2016
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Self-Supervised Multi-Level Face Model Learning for Monocular Reconstruction at Over 250 Hz. In Proc. CVPR . IEEE
Ayush Tewari, Michael Zollhöfer, Pablo Garrido, Florian Bernard, Hyeongwoo Kim, Patrick Pérez, and Christian Theobalt. 2018 · 2018
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Extreme 3D Face Reconstruction: Seeing Through Occlusions. In Proc. CVPR . IEEE
Anh Tuan Tran, Tal Hassner, Iacopo Masi, Eran Paz, Yuval Nirkin, and Gérard Medioni. 2018 · 2018
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Nonlinear 3D Face Morphable Model. In Proc. CVPR . IEEE
Luan Tran and Xiaoming Liu. 2018 · 2018
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Appearance capture and modeling of human teeth
Zdravko Velinov, Marios Papas, Derek Bradley, Paulo Gotardo, Parsa Mirdehghan, Steve Marschner, Jan Novák, and Thabo Beeler. 2018 · 2018
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High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs. In Proc. CVPR . IEEE
Ting-Chun Wang, Ming-Yu Liu, Jun-Yan Zhu, Andrew Tao, Jan Kautz, and Bryan Catanzaro. 2018 · 2018
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High-fidelity facial reflectance and geometry inference from an unconstrained image
Shugo Yamaguchi, Shunsuke Saito, Koki Nagano, Yajie Zhao, Weikai Chen, Kyle Olszewski, Shigeo Morishima, and Hao Li. 2018 · 2018
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State of the Art on Monocular 3D Face Reconstruction, Tracking, and Applications. In Computer Graphics Forum , Vol. 37. Wiley Online Library, 523–550
Michael Zollhöfer, Justus Thies, Pablo Garrido, Derek Bradley, Thabo Beeler, Patrick Pérez, Marc Stamminger, Matthias Nießner, and Christian Theobalt. 2018 · 2018
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An empirical rig for jaw animation
Gaspard Zoss, Derek Bradley, Pascal Bérard, and Thabo Beeler. 2018 · 2018
Later among the works it cites.
Practical Person-Specific Eye Rigging. In Computer Graphics Forum , Vol. 38. Wiley Online Library, 441–454
Pascal Bérard, Derek Bradley, Markus Gross, and Thabo Beeler. 2019 · 2019
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Arcface: Additive angular margin loss for deep face recognition. In Proc. CVPR . IEEE
Jiankang Deng, Jia Guo, Niannan Xue, and Stefanos Zafeiriou. 2019 · 2019
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Ganfit: Generative adversarial network fitting for high fidelity 3d face reconstruction. In Proc. CVPR . IEEE, 1155–1164
Baris Gecer, Stylianos Ploumpis, Irene Kotsia, and Stefanos Zafeiriou. 2019 · 2019
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CNN-Based real-time dense face reconstruction with inverse-rendered photo-realistic face images
Yudong Guo, Juyong Zhang, Jianfei Cai, Boyi Jiang, and Jianmin Zheng. 2019 · 2019
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Mvf-net: Multi-view 3d face morphable model regression. In Proc. CVPR . IEEE, 959–968
Fanzi Wu, Linchao Bao, Yajing Chen, Yonggen Ling, Yibing Song, Songnan Li, King Ngi Ngan, and Wei Liu. 2019 · 2019
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Durian: Duration informed attention network for multimodal synthesis
Chengzhu Yu, Heng Lu, Na Hu, Meng Yu, Chao Weng, Kun Xu, Peng Liu, Deyi Tuo, Shiyin Kang, Guangzhi Lei, Dan Su, and Dong Yu. 2019 · 2019
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Accurate markerless jaw tracking for facial performance capture
Gaspard Zoss, Thabo Beeler, Markus Gross, and Derek Bradley. 2019 · 2019
Later among the works it cites.
Bellus3D
Bellus3D. 2020 · 2020
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Self-supervised Learning of Detailed 3D Face Reconstruction
Yajing Chen, Fanzi Wu, Zeyu Wang, Yibing Song, Yonggen Ling, and Linchao Bao. 2020 · 2020
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3D Morphable Face Models–Past, Present and Future
Bernhard Egger, William AP Smith, Ayush Tewari, Stefanie Wuhrer, Michael Zollhoefer, Thabo Beeler, Florian Bernard, Timo Bolkart, Adam Kortylewski, Sami Romdhani, Christian Theobalt, Volker Blanz, and Thomas Vetter. 2020 · 2020
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Rendering Digital Humans in Unreal Engine 4
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Huirong Huang, Zhiyong Wu, Shiyin Kang, Dongyang Dai, Jia Jia, Tianxiao Fu, Deyi Tuo, Guangzhi Lei, Peng Liu, Dan Su, Dong Yu, and Helen Meng. 2020 · 2020
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AvatarMe: Realistically Renderable 3D Facial Reconstruction" in-the-wild". In Proc. CVPR . IEEE
Alexandros Lattas, Stylianos Moschoglou, Baris Gecer, Stylianos Ploumpis, Vasileios Triantafyllou, Abhijeet Ghosh, and Stefanos Zafeiriou. 2020 · 2020
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Facial Expression Synthesis using a Global-Local Multilinear Framework. In Computer Graphics Forum , Vol. 39. Wiley Online Library, 235–245
Mengjiao Wang, Derek Bradley, Stefanos Zafeiriou, and Thabo Beeler. 2020 · 2020
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