2020

Neural Sparse Voxel Fields

Liu, Lingjie, Gu, Jiatao, Lin, Kyaw Zaw et al.

Understand

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models.

  • Recent studies have demonstrated promising results by learning scene representations that implicitly encode both geometry and appearance without 3D supervision.
  • However, existing approaches in practice often show blurry renderings caused by the limited network capacity or the difficulty in finding accurate intersections of camera rays with the scene geometry.
  • Synthesizing high-resolution imagery from these representations often requires time-consuming optical ray marching.

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