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We propose a generative model of 2D and 3D natural textures with diversity, visual fidelity and at high computational efficiency.
Texture and visual perception
Bela Julesz · 1965
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The fractal geometry of nature
Benoit B Mandelbrot · 1983
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An image synthesizer
Ken Perlin · 1985
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Texture synthesis by non-parametric sampling
Alexei A Efros and Thomas K Leung · 1999
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Fast texture synthesis using tree-structured vector quantization
Li-Yi Wei and Marc Levoy · 2000
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Image analogies
Aaron Hertzmann, Charles E Jacobs, Nuria Oliver, Brian Curless, and David H Salesin · 2001
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Least squares conformal maps for automatic texture atlas generation
Bruno Lévy, Sylvain Petitjean, Nicolas Ray, and Jérome Maillot · 2002
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Texture optimization for example-based synthesis
Vivek Kwatra, Irfan Essa, Aaron Bobick, and Nipun Kwatra · 2005
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Texture design using a simplicial complex of morphable textures
Wojciech Matusik, Matthias Zwicker, and Frédo Durand · 2005
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Solid texture synthesis from 2D exemplars
Johannes Kopf, Chi-Wing Fu, Daniel Cohen-Or, Oliver Deussen, Dani Lischinski, and Tien-Tsin Wong · 2007
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Texturing internal surfaces from a few cross sections
Nico Pietroni, Miguel A Otaduy, Bernd Bickel, Fabio Ganovelli, and Markus Gross · 2007
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Patchmatch: A randomized correspondence algorithm for structural image editing
Connelly Barnes, Eli Shechtman, Adam Finkelstein, and Dan B Goldman · 2009
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Very deep convolutional networks for large-scale image recognition
Karen Simonyan and Andrew Zisserman · 2014
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Texture synthesis using convolutional neural networks
Leon Gatys, Alexander S Ecker, and Matthias Bethge · 2015
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Spatial transformer networks
Max Jaderberg, Karen Simonyan, Andrew Zisserman, et al · 2015
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Reflectance modeling by neural texture synthesis
Miika Aittala, Timo Aila, and Jaakko Lehtinen · 2016
Improved texture networks: Maximizing quality and diversity in feed-forward stylization and texture synthesis
Dmitry Ulyanov, Andrea Vedaldi, and Victor Lempitsky · 2017
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TextureGAN: Controlling deep image synthesis with texture patches
Wenqi Xian, Patsorn Sangkloy, Varun Agrawal, Amit Raj, Jingwan Lu, Chen Fang, Fisher Yu, and James Hays · 2018
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Non-stationary texture synthesis by adversarial expansion
Yang Zhou, Zhen Zhu, Xiang Bai, Dani Lischinski, Daniel Cohen-Or, and Hui Huang · 2018
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Visual object networks: Image generation with disentangled 3D representations
Jun-Yan Zhu, Zhoutong Zhang, Chengkai Zhang, Jiajun Wu, Antonio Torralba, Josh Tenenbaum, and Bill Freeman · 2018
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A style-based generator architecture for generative adversarial networks
Tero Karras, Samuli Laine, and Timo Aila · 2019
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Perceptual losses for real-time style transfer and super-resolution
Justin Johnson, Alexandre Alahi, and Li Fei-Fei · 2016
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Texture networks: Feed-forward synthesis of textures and stylized images
Dmitry Ulyanov, Vadim Lebedev, Andrea Vedaldi, and Victor S Lempitsky · 2016
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Learning texture manifolds with the periodic spatial gan
Urs Bergmann, Nikolay Jetchev, and Roland Vollgraf · 2017
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Deep correlations for texture synthesis
Omry Sendik and Daniel Cohen-Or · 2017
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Texture fields: Learning texture representations in function space
Michael Oechsle, Lars Mescheder, Michael Niemeyer, Thilo Strauss, and Andreas Geiger · 2019
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PiFu: Pixel-aligned implicit function for high-resolution clothed human digitization
Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, and Hao Li · 2019
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SinGAN: Learning a generative model from a single natural image
Tamar Rott Shaham, Tali Dekel, and Tomer Michaeli · 2019
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Texture Mixer: A network for controllable synthesis and interpolation of texture
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