Mapping instructions to actions in 3D environments with visual goal prediction
Misra, D., Bennett, A., Blukis, V., Niklasson, E., Shatkhin, M., and Artzi, Y · 2018
Later among the works it cites.
On reinforcement learning for full-length game of starcraft
Original
Pang, Z., Liu, R., Meng, Z., Zhang, Y., Yu, Y., and Lu, T · 2018
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Follownet: Robot navigation by following natural language directions with deep reinforcement learning
Original
Shah, P., Fiser, M., Faust, A., Kew, J. C., and Hakkani-Tür, D · 2018
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Robobarista: Object part based transfer of manipulation trajectories from crowd-sourcing in 3d pointclouds
Sung, J., Jin, S. H., and Saxena, A · 2018
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Reward learning from narrated demonstrations
Tung, H.-Y., Harley, A. W., Huang, L.-K., and Fragkiadaki, K · 2018
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Deep tamer: Interactive agent shaping in high-dimensional state spaces
Warnell, G., Waytowich, N., Lawhern, V., and Stone, P · 2018
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From language to goals: Inverse reinforcement learning for vision-based instruction following
Fu, J., Korattikara, A., Levine, S., and Guadarrama, S · 2019
Closest in time.
AlphaStar: Mastering the Real-Time Strategy Game StarCraft II, 2019
Vinyals, O., Babuschkin, I., Chung, J., Mathieu, M., Jaderberg, M., Czarnecki, W. M., Dudzik, A., Huang, A., Georgiev, P., Powell, R., Ewalds, T., Horgan, D., Kroiss, M., Danihelka, I., Agapiou, J., Oh, J., Dalibard, V., Choi, D., Sifre, L., Sulsky, Y., Vezhnevets, S., Molloy, J., Cai, T., Budden, D., Paine, T., Gulcehre, C., Wang, Z., Pfaff, T., Pohlen, T., Wu, Y., Yogatama, D., Cohen, J., McKinney, K., Smith, O., Schaul, T., Lillicrap, T., Apps, C., Kavukcuoglu, K., Hassabis, D., and Silver, D · 2019
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Grounding natural language commands to starcraft ii game states for narration-guided reinforcement learning
Waytowich, N., Barton, S. L., Lawhern, V., Stump, E., and Warnell, G · 2019
Closest in time.