Understand
Generative Adversarial Networks (GANs) have shown im-pressive results for image generation.
- However, GANs facechallenges in generating contents with certain types of con-straints, such as game levels.
- Specifically, it is difficult togenerate levels that have aesthetic appeal and are playable atthe same time.
- Additionally, because training data usually islimited, it is challenging to generate unique levels with cur-rent GANs.
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