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To facilitate the analysis of human actions, interactions and emotions, we compute a 3D model of human body pose, hand pose, and facial expression from a single monocular image.
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A Mathematical Introduction to Robotic Manipulation
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Volker Blanz and Thomas Vetter · 1999
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Pose space deformation: A unified approach to shape interpolation and skeleton-driven deformation
John P. Lewis, Matt Cordner, and Nickson Fong · 2000
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3D articulated models and multiview tracking with physical forces
Quentin Delamarre and Olivier D. Faugeras · 2001
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Civilian American and European Surface Anthropometry Resource (CAESAR) final report
Kathleen M. Robinette, Sherri Blackwell, Hein Daanen, Mark Boehmer, Scott Fleming, Tina Brill, David Hoeferlin, and Dennis Burnsides · 2002
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The space of human body shapes: Reconstruction and parameterization from range scans
Brett Allen, Brian Curless, and Zoran Popović · 2003
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Twist based acquisition and tracking of animal and human kinematics
Christoph Bregler, Jitendra Malik, and Katherine Pullen · 2004
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Collision detection for deformable objects
Matthias Teschner, Stefan Kimmerle, Bruno Heidelberger, Gabriel Zachmann, Laks Raghupathi, Arnulph Fuhrmann, Marie-Paule Cani, François Faure, Nadia Magnenat-Thalmann, Wolfgang Strasser, and Pascal Volino · 2004
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SCAPE: Shape Completion and Animation of PEople
Dragomir Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, Jim Rodgers, and James Davis · 2005
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Face transfer with multilinear models
Daniel Vlasic, Matthew Brand, Hanspeter Pfister, and Jovan Popović · 2005
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Learning a correlated model of identity and pose-dependent body shape variation for real-time synthesis
Brett Allen, Brian Curless, Zoran Popović, and Aaron Hertzmann · 2006
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A survey of advances in vision-based human motion capture and analysis
Thomas B. Moeslund, Adrian Hilton, and Volker Krüger · 2006
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Nonlinear Equations
Jorge Nocedal and Stephen J Wright · 2006
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Surface capture for performance-based animation
Jonathan Starck and Adrian Hilton · 2007
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Expression invariant 3D face recognition with a morphable model
Brian Amberg, Reinhard Knothe, and Thomas Vetter · 2008
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Marker-less motion capture of skinned models in a four camera set-up using optical flow and silhouettes
Luca Ballan and Guido Maria Cortelazzo · 2008
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Motion capture using joint skeleton tracking and surface estimation
Juergen Gall, Carsten Stoll, Edilson De Aguiar, Christian Theobalt, Bodo Rosenhahn, and Hans-Peter Seidel · 2009
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A statistical model of human pose and body shape
Nils Hasler, Carsten Stoll, Martin Sunkel, Bodo Rosenhahn, and Hans-Peter Seidel · 2009
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A 3D face model for pose and illumination invariant face recognition
Pascal Paysan, Reinhard Knothe, Brian Amberg, Sami Romdhani, and Thomas Vetter · 2009
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Learning skeletons for shape and pose
Nils Hasler, Thorsten Thormählen, Bodo Rosenhahn, and Hans-Peter Seidel · 2010
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Clustered pose and nonlinear appearance models for human pose estimation
Sam Johnson and Mark Everingham · 2010
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Model-based 3D hand pose estimation from monocular video
Martin De La Gorce, David J. Fleet, and Nikos Paragios · 2011
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Learning effective human pose estimation from inaccurate annotation
Sam Johnson and Mark Everingham · 2011
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Efficient model-based 3D tracking of hand articulations using Kinect
Iason Oikonomidis, Nikolaos Kyriazis, and Antonis A. Argyros · 2011
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Model-Based Pose Estimation
Gerard Pons-Moll and Bodo Rosenhahn · 2011
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Expression flow for 3D-aware face component transfer
Fei Yang, Jue Wang, Eli Shechtman, Lubomir Bourdev, and Dimitri Metaxas · 2011
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Motion capture of hands in action using discriminative salient points
Luca Ballan, Aparna Taneja, Juergen Gall, Luc Van Gool, and Marc Pollefeys · 2012
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Lie bodies: A manifold representation of 3D human shape
Oren Freifeld and Michael J. Black · 2012
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Coregistration: Simultaneous alignment and modeling of articulated 3D shape
David A. Hirshberg, Matthew Loper, Eric Rachlin, and Michael J. Black · 2012
Training a feedback loop for hand pose estimation
Markus Oberweger, Paul Wohlhart, and Vincent Lepetit · 2015
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Dyna: A model of dynamic human shape in motion
Gerard Pons-Moll, Javier Romero, Naureen Mahmood, and Michael J. Black · 2015
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Keep it SMPL: Automatic estimation of 3D human pose and shape from a single image
Federica Bogo, Angjoo Kanazawa, Christoph Lassner, Peter Gehler, Javier Romero, and Michael J Black · 2016
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Deep residual learning for image recognition
Kaiming He, Xiangyu Zhang, Shaoqing Ren, and Jian Sun · 2016
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Deepercut: A deeper, stronger, and faster multi-person pose estimation model
Eldar Insafutdinov, Leonid Pishchulin, Bjoern Andres, Mykhaylo Andriluka, and Bernt Schiele · 2016
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Sphere-meshes for real-time hand modeling and tracking
Anastasia Tkach, Mark Pauly, and Andrea Tagliasacchi · 2016
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Maximizing parallelism in the construction of BVHs, Octrees, and K-d trees
Tero Karras · 2012
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Tensor-based human body modeling
Yinpeng Chen, Zicheng Liu, and Zhengyou Zhang · 2013
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Markerless motion capture of multiple characters using multiview image segmentation
Yebin Liu, Juergen Gall, Carsten Stoll, Qionghai Dai, Hans-Peter Seidel, and Christian Theobalt · 2013
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Dynamics based 3D skeletal hand tracking
Stan Melax, Leonid Keselman, and Sterling Orsten · 2013
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Interactive markerless articulated hand motion tracking using RGB and depth data
Srinath Sridhar, Antti Oulasvirta, and Christian Theobalt · 2013
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2D human pose estimation: New benchmark and state of the art analysis
Mykhaylo Andriluka, Leonid Pishchulin, Peter Gehler, and Bernt Schiele · 2014
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Capturing hands in action using discriminative salient points and physics simulation
Dimitrios Tzionas, Luca Ballan, Abhilash Srikantha, Pablo Aponte, Marc Pollefeys, and Juergen Gall · 2016
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Convolutional pose machines
Shih-En Wei, Varun Ramakrishna, Takeo Kanade, and Yaser Sheikh · 2016
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Realtime multi-person 2D pose estimation using part affinity fields
Zhe Cao, Tomas Simon, Shih-En Wei, and Yaser Sheikh · 2017
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Towards accurate marker-less human shape and pose estimation over time
Yinghao Huang, Federica Bogo, Christoph Lassner, Angjoo Kanazawa, Peter V. Gehler, Javier Romero, Ijaz Akhter, and Michael J. Black · 2017
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Unite the people: Closing the loop between 3D and 2D human representations
Christoph Lassner, Javier Romero, Martin Kiefel, Federica Bogo, Michael J Black, and Peter V Gehler · 2017
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Learning a model of facial shape and expression from 4D scans
Tianye Li, Timo Bolkart, Michael J Black, Hao Li, and Javier Romero · 2017
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Embodied hands: Modeling and capturing hands and bodies together
Javier Romero, Dimitrios Tzionas, and Michael J Black · 2017
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Hand keypoint detection in single images using multiview bootstrapping
Tomas Simon, Hanbyul Joo, Iain Matthews, and Yaser Sheikh · 2017
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Large scale 3D morphable models
James Booth, Anastasios Roussos, Allan Ponniah, David Dunaway, and Stefanos Zafeiriou · 2018
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Total capture: A 3D deformation model for tracking faces, hands, and bodies
Hanbyul Joo, Tomas Simon, and Yaser Sheikh · 2018
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End-to-end recovery of human shape and pose
Angjoo Kanazawa, Michael J Black, David W Jacobs, and Jitendra Malik · 2018
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Neural body fitting: Unifying deep learning and model-based human pose and shape estimation
Mohamed Omran, Christoph Lassner, Gerard Pons-Moll, Peter V Gehler, and Bernt Schiele · 2018
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Using a single RGB frame for real time 3D hand pose estimation in the wild
Paschalis Panteleris, Iason Oikonomidis, and Antonis Argyros · 2018
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Learning to estimate 3D human pose and shape from a single color image
Georgios Pavlakos, Luyang Zhu, Xiaowei Zhou, and Kostas Daniilidis · 2018
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Learning monocular 3D human pose estimation from multi-view images
Helge Rhodin, Jörg Spörri, Isinsu Katircioglu, Victor Constantin, Frédéric Meyer, Erich Müller, Mathieu Salzmann, and Pascal Fua · 2018
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Monoperfcap: Human performance capture from monocular video
Weipeng Xu, Avishek Chatterjee, Michael Zollhöfer, Helge Rhodin, Dushyant Mehta, Hans-Peter Seidel, and Christian Theobalt · 2018
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Depth-based 3D hand pose estimation: From current achievements to future goals
Shanxin Yuan, Guillermo Garcia-Hernando, Björn Stenger, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee, Pavlo Molchanov, Jan Kautz, Sina Honari, Liuhao Ge, et al · 2018
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State of the art on monocular 3D face reconstruction, tracking, and applications
Michael Zollhöfer, Justus Thies, Pablo Garrido, Derek Bradley, Thabo Beeler, Patrick Pérez, Marc Stamminger, Matthias Nießner, and Christian Theobalt · 2018
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AMASS: Archive of motion capture as surface shapes
Naureen Mahmood, Nima Ghorbani, Nikolaus F. Troje, Gerard Pons-Moll, and Michael J. Black · 2019
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