2018

GamePad: A Learning Environment for Theorem Proving

Huang, Daniel, Dhariwal, Prafulla, Song, Dawn et al.

Understand

In this paper, we introduce a system called GamePad that can be used to explore the application of machine learning methods to theorem proving in the Coq proof assistant.

  • Interactive theorem provers such as Coq enable users to construct machine-checkable proofs in a step-by-step manner.
  • Hence, they provide an opportunity to explore theorem proving with human supervision.
  • We use GamePad to synthesize proofs for a simple algebraic rewrite problem and train baseline models for a formalization of the Feit-Thompson theorem.

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