Context tree switching
Joel Veness, Kee Siong Ng, Marcus Hutter, and Michael Bowling · 2012
Cited alongside, same era.
The arcade learning environment: An evaluation platform for general agents
Marc G Bellemare, Yavar Naddaf, Joel Veness, and Michael Bowling · 2013
Cited alongside, same era.
Human-level control through deep reinforcement learning
Volodymyr Mnih, Koray Kavukcuoglu, David Silver, Andrei a Rusu, Joel Veness, Marc G Bellemare, Alex Graves, Martin Riedmiller, Andreas K Fidjeland, Georg Ostrovski, Stig Petersen, Charles Beattie, Amir Sadik, Ioannis Antonoglou, Helen King, Dharshan Kumaran, Daan Wierstra, Shane Legg, and Demis Hassabis · 2015
Cited alongside, same era.
Massively parallel methods for deep reinforcement learning
Original
Arun Nair, Praveen Srinivasan, Sam Blackwell, Cagdas Alcicek, Rory Fearon, Alessandro De Maria, Vedavyas Panneershelvam, Mustafa Suleyman, Charles Beattie, Stig Petersen, Shane Legg, Volodymyr Mnih, Koray Kavukcuoglu, and David Silver · 2015
Cited alongside, same era.
Trust region policy optimization
Original
John Schulman, Sergey Levine, Philipp Moritz, Michael I. Jordan, and Pieter Abbeel · 2015
Cited alongside, same era.
Incentivizing exploration in reinforcement learning with deep predictive models
Original
Bradly C. Stadie, Sergey Levine, and Pieter Abbeel · 2015
Cited alongside, same era.
Unifying count-based exploration and intrinsic motivation
Original
Marc G. Bellemare, Sriram Srinivasan, Georg Ostrovski, Tom Schaul, David Saxton, and Rémi Munos · 2016
Cited alongside, same era.
State of the art control of Atari games using shallow reinforcement learning
Yitao Liang, Marlos C Machado, Erik Talvitie, and Michael Bowling · 2016
Cited alongside, same era.