2016

Deep Learning of Robotic Tasks without a Simulator using Strong and Weak Human Supervision

Hilleli, Bar, El-Yaniv, Ran

Understand

We propose a scheme for training a computerized agent to perform complex human tasks such as highway steering.

  • The scheme is designed to follow a natural learning process whereby a human instructor teaches a computerized trainee.
  • The learning process consists of five elements: (i) unsupervised feature learning; (ii) supervised imitation learning; (iii) supervised reward induction; (iv) supervised safety module construction; and (v) reinforcement learning.
  • We implemented the last four elements of the scheme using deep convolutional networks and applied it to successfully create a computerized agent capable of autonomous highway steering over the well-known racing game Assetto Corsa.

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