Understand
We propose a scheme for training a computerized agent to perform complex human tasks such as highway steering.
- The scheme is designed to follow a natural learning process whereby a human instructor teaches a computerized trainee.
- The learning process consists of five elements: (i) unsupervised feature learning; (ii) supervised imitation learning; (iii) supervised reward induction; (iv) supervised safety module construction; and (v) reinforcement learning.
- We implemented the last four elements of the scheme using deep convolutional networks and applied it to successfully create a computerized agent capable of autonomous highway steering over the well-known racing game Assetto Corsa.
Reading the bibliography…