Understand
Restricted Boltzmann machines (RBMs) are powerful machine learning models, but learning and some kinds of inference in the model require sampling-based approximations, which, in classical digital computers, are implemented using expensive MCMC.
- Physical computation offers the opportunity to reduce the cost of sampling by building physical systems whose natural dynamics correspond to drawing samples from the desired RBM distribution.
- Such a system avoids the burn-in and mixing cost of a Markov chain.
- However, hardware implementations of this variety usually entail limitations such as low-precision and limited range of the parameters and restrictions on the size and topology of the RBM.
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