Understand
In this paper, we describe efficient MapReduce simulations of parallel algorithms specified in the BSP and PRAM models.
- We also provide some applications of these simulation results to problems in parallel computational geometry for the MapReduce framework, which result in efficient MapReduce algorithms for sorting, 1-dimensional all nearest-neighbors, 2-dimensional convex hulls, 3-dimensional convex hulls, and fixed-dimensional linear programming.
- For the case when reducers can have a buffer size of $B=O(n^\epsilon)$, for a small constant $\epsilon>0$, all of our MapReduce algorithms for these applications run in a constant number of rounds and have a linear-sized message complexity, with high probability, while guaranteeing with high probability that all reducer lists are of size $O(B)$.